Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.
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@ -37,6 +37,7 @@ $cfile "../Entities/Player.h"
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$cfile "../Entities/Pickup.h"
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$cfile "../Entities/Pickup.h"
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$cfile "../Entities/ProjectileEntity.h"
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$cfile "../Entities/ProjectileEntity.h"
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$cfile "../Entities/TNTEntity.h"
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$cfile "../Entities/TNTEntity.h"
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$cfile "../Entities/Effects.h"
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$cfile "../Server.h"
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$cfile "../Server.h"
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$cfile "../World.h"
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$cfile "../World.h"
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$cfile "../Inventory.h"
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$cfile "../Inventory.h"
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 12/14/13 16:22:45.
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** Generated automatically by tolua++-1.0.92 on 12/14/13 22:33:52.
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*/
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*/
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#ifndef __cplusplus
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#ifndef __cplusplus
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@ -8,7 +8,7 @@
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#endif
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#endif
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#include "string.h"
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#include "string.h"
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#include "tolua++/include/tolua++.h"
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#include "tolua++.h"
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/* Exported function */
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/* Exported function */
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TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
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TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
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@ -35,6 +35,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
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#include "../Entities/Pickup.h"
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#include "../Entities/Pickup.h"
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#include "../Entities/ProjectileEntity.h"
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#include "../Entities/ProjectileEntity.h"
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#include "../Entities/TNTEntity.h"
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#include "../Entities/TNTEntity.h"
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#include "../Entities/Effects.h"
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#include "../Server.h"
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#include "../Server.h"
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#include "../World.h"
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#include "../World.h"
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#include "../Inventory.h"
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#include "../Inventory.h"
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@ -31064,6 +31065,29 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetCounterTime",tolua_AllToLua_cTNTEntity_GetCounterTime00);
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tolua_function(tolua_S,"GetCounterTime",tolua_AllToLua_cTNTEntity_GetCounterTime00);
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tolua_function(tolua_S,"GetMaxFuseTime",tolua_AllToLua_cTNTEntity_GetMaxFuseTime00);
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tolua_function(tolua_S,"GetMaxFuseTime",tolua_AllToLua_cTNTEntity_GetMaxFuseTime00);
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tolua_endmodule(tolua_S);
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tolua_endmodule(tolua_S);
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tolua_constant(tolua_S,"E_EFFECT_SPEED",E_EFFECT_SPEED);
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tolua_constant(tolua_S,"E_EFFECT_SLOWNESS",E_EFFECT_SLOWNESS);
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tolua_constant(tolua_S,"E_EFFECT_HASTE",E_EFFECT_HASTE);
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tolua_constant(tolua_S,"E_EFFECT_MINING_FATIGUE",E_EFFECT_MINING_FATIGUE);
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tolua_constant(tolua_S,"E_EFFECT_STENGTH",E_EFFECT_STENGTH);
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tolua_constant(tolua_S,"E_EFFECT_INSTANT_HEALTH",E_EFFECT_INSTANT_HEALTH);
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tolua_constant(tolua_S,"E_EFFECT_INSTANT_DAMAGE",E_EFFECT_INSTANT_DAMAGE);
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tolua_constant(tolua_S,"E_EFFECT_JUMP_BOOST",E_EFFECT_JUMP_BOOST);
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tolua_constant(tolua_S,"E_EFFECT_NAUSEA",E_EFFECT_NAUSEA);
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tolua_constant(tolua_S,"E_EFFECT_REGENERATION",E_EFFECT_REGENERATION);
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tolua_constant(tolua_S,"E_EFFECT_RESISTANCE",E_EFFECT_RESISTANCE);
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tolua_constant(tolua_S,"E_EFFECT_FIRE_RESISTANCE",E_EFFECT_FIRE_RESISTANCE);
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tolua_constant(tolua_S,"E_EFFECT_WATER_BREATHING",E_EFFECT_WATER_BREATHING);
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tolua_constant(tolua_S,"E_EFFECT_INVISIBILITY",E_EFFECT_INVISIBILITY);
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tolua_constant(tolua_S,"E_EFFECT_BLINDNESS",E_EFFECT_BLINDNESS);
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tolua_constant(tolua_S,"E_EFFECT_NIGHT_VISION",E_EFFECT_NIGHT_VISION);
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tolua_constant(tolua_S,"E_EFFECT_HUNGER",E_EFFECT_HUNGER);
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tolua_constant(tolua_S,"E_EFFECT_WEAKNESS",E_EFFECT_WEAKNESS);
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tolua_constant(tolua_S,"E_EFFECT_POISON",E_EFFECT_POISON);
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tolua_constant(tolua_S,"E_EFFECT_WITHER",E_EFFECT_WITHER);
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tolua_constant(tolua_S,"E_EFFECT_HEALTH_BOOST",E_EFFECT_HEALTH_BOOST);
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tolua_constant(tolua_S,"E_EFFECT_ABSORPTION",E_EFFECT_ABSORPTION);
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tolua_constant(tolua_S,"E_EFFECT_SATURATION",E_EFFECT_SATURATION);
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tolua_cclass(tolua_S,"cServer","cServer","",NULL);
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tolua_cclass(tolua_S,"cServer","cServer","",NULL);
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tolua_beginmodule(tolua_S,"cServer");
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tolua_beginmodule(tolua_S,"cServer");
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tolua_function(tolua_S,"GetDescription",tolua_AllToLua_cServer_GetDescription00);
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tolua_function(tolua_S,"GetDescription",tolua_AllToLua_cServer_GetDescription00);
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 12/14/13 16:22:46.
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** Generated automatically by tolua++-1.0.92 on 12/14/13 22:33:53.
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*/
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*/
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/* Exported function */
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/* Exported function */
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@ -26,4 +26,5 @@ enum ENUM_ENTITY_EFFECT
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E_EFFECT_HEALTH_BOOST = 21,
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E_EFFECT_HEALTH_BOOST = 21,
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E_EFFECT_ABSORPTION = 22,
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E_EFFECT_ABSORPTION = 22,
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E_EFFECT_SATURATION = 23,
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E_EFFECT_SATURATION = 23,
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} ;
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} ;
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// tolua_end
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@ -220,6 +220,7 @@ public:
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// Common headers (part 2, with macros):
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// Common headers (part 2, with macros):
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#include "ChunkDef.h"
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#include "ChunkDef.h"
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#include "BlockID.h"
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#include "BlockID.h"
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#include "Entities/Effects.h"
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