Player Xp, includes get/set and addExperience
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@ -77,7 +77,7 @@ public:
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bool AddExperience(int a_Xp_delta);
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bool AddExperience(int a_Xp_delta);
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/// Gets the experience total - XpTotal
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/// Gets the experience total - XpTotal
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inline int GetExperience(void) { return m_XpTotal; }
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inline int GetExperienceTotal(void) { return m_XpTotal; }
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/// Gets the current level - XpLevel
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/// Gets the current level - XpLevel
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inline int GetExperienceLevel(void) { return m_XpLevel; }
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inline int GetExperienceLevel(void) { return m_XpLevel; }
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