cNetwork: Fixed possible hang when terminating immediately after init.
This commit is contained in:
parent
4d9769a484
commit
8610083a8e
@ -6,7 +6,6 @@
|
||||
|
||||
#include "Globals.h"
|
||||
#include "NetworkSingleton.h"
|
||||
#include <event2/event.h>
|
||||
#include <event2/thread.h>
|
||||
#include <event2/bufferevent.h>
|
||||
#include <event2/dns.h>
|
||||
@ -91,8 +90,11 @@ void cNetworkSingleton::Initialise(void)
|
||||
}
|
||||
|
||||
// Create the event loop thread:
|
||||
m_EventLoopThread = std::thread(RunEventLoop, this);
|
||||
m_HasTerminated = false;
|
||||
m_StartupEvent.reset(new cEvent);
|
||||
m_EventLoopThread = std::thread(RunEventLoop, this);
|
||||
m_StartupEvent->Wait(); // Wait for the LibEvent loop to actually start running (otherwise calling Terminate too soon would hang, see #3228)
|
||||
m_StartupEvent.reset(); // Don't need the cEvent any more, release all its resources
|
||||
}
|
||||
|
||||
|
||||
@ -153,6 +155,9 @@ void cNetworkSingleton::LogCallback(int a_Severity, const char * a_Msg)
|
||||
|
||||
void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self)
|
||||
{
|
||||
auto timer = evtimer_new(a_Self->m_EventBase, SignalizeStartup, a_Self);
|
||||
timeval timeout{}; // Zero timeout - execute immediately
|
||||
evtimer_add(timer, &timeout);
|
||||
event_base_loop(a_Self->m_EventBase, EVLOOP_NO_EXIT_ON_EMPTY);
|
||||
}
|
||||
|
||||
@ -160,6 +165,18 @@ void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self)
|
||||
|
||||
|
||||
|
||||
void cNetworkSingleton::SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self)
|
||||
{
|
||||
auto self = reinterpret_cast<cNetworkSingleton *>(a_Self);
|
||||
ASSERT(self != nullptr);
|
||||
ASSERT(self->m_StartupEvent != nullptr);
|
||||
self->m_StartupEvent->Set();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cNetworkSingleton::AddHostnameLookup(cHostnameLookupPtr a_HostnameLookup)
|
||||
{
|
||||
ASSERT(!m_HasTerminated);
|
||||
|
@ -13,6 +13,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <event2/event.h>
|
||||
#include "Network.h"
|
||||
#include "CriticalSection.h"
|
||||
#include "Event.h"
|
||||
@ -127,11 +128,18 @@ protected:
|
||||
/** The thread in which the main LibEvent loop runs. */
|
||||
std::thread m_EventLoopThread;
|
||||
|
||||
/** Event that is signalled once the startup is finished and the LibEvent loop is running. */
|
||||
UniquePtr<cEvent> m_StartupEvent;
|
||||
|
||||
|
||||
/** Converts LibEvent-generated log events into log messages in MCS log. */
|
||||
static void LogCallback(int a_Severity, const char * a_Msg);
|
||||
|
||||
/** Implements the thread that runs LibEvent's event dispatcher loop. */
|
||||
static void RunEventLoop(cNetworkSingleton * a_Self);
|
||||
|
||||
/** Callback called by LibEvent when the event loop is started. */
|
||||
static void SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self);
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user