Changed desert village roads to gravel.
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@ -268,7 +268,7 @@ cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_OriginX, int a_
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{
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// These biomes allow sand villages
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VillagePrefabs = (rnd % 2 == 0) ? &g_SandVillage : &g_SandFlatRoofVillage;
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RoadBlock = E_BLOCK_SANDSTONE;
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// RoadBlock = E_BLOCK_SANDSTONE;
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break;
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}
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case biPlains:
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