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Block entities with storage now correctly mark the chunk as dirty when their contents change.

http://forum.mc-server.org/showthread.php?tid=434&pid=8210#pid8210

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1515 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-05-26 15:29:43 +00:00
parent 5c3235ecdc
commit 84a7e14e86
6 changed files with 162 additions and 34 deletions

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 05/26/13 16:21:49.
** Generated automatically by tolua++-1.0.92 on 05/26/13 17:28:14.
*/
#ifndef __cplusplus
@ -15781,6 +15781,70 @@ static int tolua_AllToLua_cBlockEntity_GetWorld00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetChunkX of class cBlockEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkX00
static int tolua_AllToLua_cBlockEntity_GetChunkX00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkX'", NULL);
#endif
{
int tolua_ret = (int) self->GetChunkX();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetChunkX'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetChunkZ of class cBlockEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntity_GetChunkZ00
static int tolua_AllToLua_cBlockEntity_GetChunkZ00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const cBlockEntity",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const cBlockEntity* self = (const cBlockEntity*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetChunkZ'", NULL);
#endif
{
int tolua_ret = (int) self->GetChunkZ();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetChunkZ'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetSlot of class cBlockEntityWithItems */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cBlockEntityWithItems_GetSlot00
static int tolua_AllToLua_cBlockEntityWithItems_GetSlot00(lua_State* tolua_S)
@ -26560,6 +26624,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetPosZ",tolua_AllToLua_cBlockEntity_GetPosZ00);
tolua_function(tolua_S,"GetBlockType",tolua_AllToLua_cBlockEntity_GetBlockType00);
tolua_function(tolua_S,"GetWorld",tolua_AllToLua_cBlockEntity_GetWorld00);
tolua_function(tolua_S,"GetChunkX",tolua_AllToLua_cBlockEntity_GetChunkX00);
tolua_function(tolua_S,"GetChunkZ",tolua_AllToLua_cBlockEntity_GetChunkZ00);
tolua_endmodule(tolua_S);
tolua_cclass(tolua_S,"cBlockEntityWithItems","cBlockEntityWithItems","cBlockEntity",NULL);
tolua_beginmodule(tolua_S,"cBlockEntityWithItems");

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 05/26/13 16:21:49.
** Generated automatically by tolua++-1.0.92 on 05/26/13 17:28:14.
*/
/* Exported function */

View File

@ -56,6 +56,9 @@ public:
cWorld * GetWorld(void) const {return m_World; }
int GetChunkX(void) const { return FAST_FLOOR_DIV(m_PosX, cChunkDef::Width); }
int GetChunkZ(void) const { return FAST_FLOOR_DIV(m_PosZ, cChunkDef::Width); }
// tolua_end
virtual void SaveToJson (Json::Value & a_Value) = 0;

View File

@ -19,6 +19,10 @@
// tolua_begin
class cBlockEntityWithItems :
public cBlockEntity
// tolua_end
// tolua doesn't seem to support multiple inheritance?
, public cItemGrid::cListener
// tolua_begin
{
typedef cBlockEntity super;
@ -34,6 +38,7 @@ public:
super(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, a_World),
m_Contents(a_ItemGridWidth, a_ItemGridHeight)
{
m_Contents.AddListener(*this);
}
virtual void Destroy(void) override
@ -64,6 +69,14 @@ public:
protected:
cItemGrid m_Contents;
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
{
ASSERT(a_Grid == &m_Contents);
ASSERT(m_World != NULL);
m_World->MarkChunkDirty(GetChunkX(), GetChunkZ());
}
} ; // tolua_export

View File

@ -11,11 +11,13 @@
#include "../BlockID.h"
#include "../ChestEntity.h"
#include "../DispenserEntity.h"
#include "../DropperEntity.h"
#include "../FurnaceEntity.h"
#include "../SignEntity.h"
#include "../NoteEntity.h"
#include "../JukeboxEntity.h"
#include "../Item.h"
#include "../ItemGrid.h"
#include "../StringCompression.h"
#include "../Entity.h"
#include "../OSSupport/MakeDir.h"
@ -558,18 +560,14 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
{
LoadChestFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0)
else if (strncmp(a_NBT.GetData(sID), "Dropper", a_NBT.GetDataLength(sID)) == 0)
{
LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child);
LoadDropperFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Furnace", a_NBT.GetDataLength(sID)) == 0)
{
LoadFurnaceFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Sign", a_NBT.GetDataLength(sID)) == 0)
{
LoadSignFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Music", a_NBT.GetDataLength(sID)) == 0)
{
LoadNoteFromNBT(a_BlockEntities, a_NBT, Child);
@ -578,6 +576,14 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
{
LoadJukeboxFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Sign", a_NBT.GetDataLength(sID)) == 0)
{
LoadSignFromNBT(a_BlockEntities, a_NBT, Child);
}
else if (strncmp(a_NBT.GetData(sID), "Trap", a_NBT.GetDataLength(sID)) == 0)
{
LoadDispenserFromNBT(a_BlockEntities, a_NBT, Child);
}
// TODO: Other block entities
} // for Child - tag children
}
@ -617,6 +623,34 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_
void cWSSAnvil::LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int a_SlotOffset)
{
int NumSlots = a_ItemGrid.GetNumSlots();
for (int Child = a_NBT.GetFirstChild(a_ItemsTagIdx); Child != -1; Child = a_NBT.GetNextSibling(Child))
{
int SlotTag = a_NBT.FindChildByName(Child, "Slot");
if ((SlotTag < 0) || (a_NBT.GetType(SlotTag) != TAG_Byte))
{
continue;
}
int SlotNum = (int)(a_NBT.GetByte(SlotTag)) - a_SlotOffset;
if ((SlotNum < 0) || (SlotNum >= NumSlots))
{
// SlotNum outside of the range
continue;
}
cItem Item;
if (LoadItemFromNBT(Item, a_NBT, Child))
{
a_ItemGrid.SetSlot(SlotNum, Item);
}
} // for itr - ItemDefs[]
}
void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
@ -631,19 +665,7 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars
return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
}
std::auto_ptr<cChestEntity> Chest(new cChestEntity(x, y, z, m_World));
for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
{
int Slot = a_NBT.FindChildByName(Child, "Slot");
if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
{
continue;
}
cItem Item;
if (LoadItemFromNBT(Item, a_NBT, Child))
{
Chest->SetSlot(a_NBT.GetByte(Slot), Item);
}
} // for itr - ItemDefs[]
LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
a_BlockEntities.push_back(Chest.release());
}
@ -665,19 +687,7 @@ void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const c
return; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
}
std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(x, y, z, m_World));
for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
{
int Slot = a_NBT.FindChildByName(Child, "Slot");
if ((Slot < 0) || (a_NBT.GetType(Slot) != TAG_Byte))
{
continue;
}
cItem Item;
if (LoadItemFromNBT(Item, a_NBT, Child))
{
Dispenser->SetSlot(a_NBT.GetByte(Slot), Item);
}
} // for itr - ItemDefs[]
LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
a_BlockEntities.push_back(Dispenser.release());
}
@ -685,6 +695,28 @@ void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const c
void cWSSAnvil::LoadDropperFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
int x, y, z;
if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
{
return;
}
int Items = a_NBT.FindChildByName(a_TagIdx, "Items");
if ((Items < 0) || (a_NBT.GetType(Items) != TAG_List))
{
return; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
}
std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(x, y, z, m_World));
LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
a_BlockEntities.push_back(Dropper.release());
}
void cWSSAnvil::LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);

View File

@ -15,6 +15,13 @@
// fwd: ItemGrid.h
class cItemGrid;
enum
{
/// Maximum number of chunks in an MCA file - also the count of the header items
@ -114,8 +121,15 @@ protected:
/// Loads a cItem contents from the specified NBT tag; returns true if successful. Doesn't load the Slot tag
bool LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_TagIdx);
/** Loads contentents of an Items[] list tag into a cItemGrid
ItemGrid begins at the specified slot offset
Slots outside the ItemGrid range are ignored
*/
void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0);
void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);