Updated the NetherFort prefabs to current Gallery contents.
Code exported from the Gallery server by the GalExport plugin.
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@ -80,9 +80,9 @@ cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) :
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m_MaxDepth(a_MaxDepth)
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{
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// Initialize the prefabs:
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for (size_t i = 0; i < g_NetherFortPrefabs1Count; i++)
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for (size_t i = 0; i < g_NetherFortPrefabsCount; i++)
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{
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cPrefab * Prefab = new cPrefab(g_NetherFortPrefabs1[i]);
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cPrefab * Prefab = new cPrefab(g_NetherFortPrefabs[i]);
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m_AllPieces.push_back(Prefab);
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if (Prefab->HasConnectorType(0))
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{
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@ -95,15 +95,17 @@ cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) :
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}
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// Initialize the starting piece prefabs:
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for (size_t i = 0; i < g_NetherFortStartingPrefabs1Count; i++)
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for (size_t i = 0; i < g_NetherFortStartingPrefabsCount; i++)
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{
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m_StartingPieces.push_back(new cPrefab(g_NetherFortStartingPrefabs1[i]));
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m_StartingPieces.push_back(new cPrefab(g_NetherFortStartingPrefabs[i]));
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}
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/*
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// DEBUG: Try one round of placement:
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cPlacedPieces Pieces;
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cBFSPieceGenerator pg(*this, a_Seed);
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pg.PlacePieces(0, 64, 0, a_MaxDepth, Pieces);
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*/
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}
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File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
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// NetherFortPrefabs.h
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// Declares the data used for nether fortress prefabs
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// Declares the prefabs in the group NetherFort
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#include "../Prefab.h"
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@ -9,7 +9,7 @@
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extern const cPrefab::sDef g_NetherFortPrefabs1[];
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extern const cPrefab::sDef g_NetherFortStartingPrefabs1[];
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extern const size_t g_NetherFortPrefabs1Count;
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extern const size_t g_NetherFortStartingPrefabs1Count;
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extern const cPrefab::sDef g_NetherFortPrefabs[];
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extern const cPrefab::sDef g_NetherFortStartingPrefabs[];
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extern const size_t g_NetherFortPrefabsCount;
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extern const size_t g_NetherFortStartingPrefabsCount;
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