parent
ee2b8c7103
commit
82ce40e2cc
@ -573,20 +573,11 @@ void cChunk::ProcessQueuedSetBlocks(void)
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void cChunk::BroadcastPendingBlockChanges(void)
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{
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sSetBlockVector Changes;
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{
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cCSLock Lock(m_CSBlockLists);
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if (m_PendingSendBlocks.empty())
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{
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return;
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}
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std::swap(Changes, m_PendingSendBlocks);
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}
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for (cClientHandleList::iterator itr = m_LoadedByClient.begin(), end = m_LoadedByClient.end(); itr != end; ++itr)
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{
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(*itr)->SendBlockChanges(m_PosX, m_PosZ, Changes);
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(*itr)->SendBlockChanges(m_PosX, m_PosZ, m_PendingSendBlocks);
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}
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m_PendingSendBlocks.clear();
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}
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@ -595,14 +586,12 @@ void cChunk::BroadcastPendingBlockChanges(void)
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void cChunk::CheckBlocks(void)
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{
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cCSLock Lock2(m_CSBlockLists);
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if (m_ToTickBlocks.size() == 0)
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{
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return;
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}
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std::vector<unsigned int> ToTickBlocks;
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std::swap(m_ToTickBlocks, ToTickBlocks);
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Lock2.Unlock();
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for (std::vector<unsigned int>::const_iterator itr = ToTickBlocks.begin(), end = ToTickBlocks.end(); itr != end; ++itr)
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{
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@ -1422,7 +1411,6 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType
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)
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)
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{
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cCSLock Lock(m_CSBlockLists);
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m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
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}
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@ -1602,7 +1590,6 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT
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)
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)
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{
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cCSLock Lock(m_CSBlockLists);
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m_PendingSendBlocks.push_back(sSetBlock(m_PosX, m_PosZ, a_RelX, a_RelY, a_RelZ, a_BlockType, a_BlockMeta));
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}
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@ -1675,8 +1662,8 @@ void cChunk::SendBlockTo(int a_RelX, int a_RelY, int a_RelZ, cClientHandle * a_C
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void cChunk::AddBlockEntity(cBlockEntity * a_BlockEntity)
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{
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cCSLock Lock(m_CSBlockLists);
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m_BlockEntities.push_back( a_BlockEntity );
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MarkDirty();
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m_BlockEntities.push_back(a_BlockEntity);
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}
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@ -1788,9 +1775,8 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_
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void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity )
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{
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cCSLock Lock(m_CSBlockLists);
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MarkDirty();
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m_BlockEntities.remove( a_BlockEntity );
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m_BlockEntities.remove(a_BlockEntity);
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}
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@ -344,7 +344,6 @@ private:
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bool m_IsSaving; // True if the chunk is being saved
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bool m_HasLoadFailed; // True if chunk failed to load and hasn't been generated yet since then
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cCriticalSection m_CSBlockLists;
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std::vector<unsigned int> m_ToTickBlocks;
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sSetBlockVector m_PendingSendBlocks; ///< Blocks that have changed and need to be sent to all clients
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