cChunkData: Normalized code style.
This commit is contained in:
parent
7ec44951a0
commit
81f756cbda
@ -306,33 +306,33 @@ cChunkData cChunkData::Copy(void) const
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void cChunkData::CopyBlocks(BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const
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void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (a_Idx > 0)
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{
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a_Idx = std::max(a_Idx - length, (size_t) 0);
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a_Idx = std::max(a_Idx - a_Length, (size_t) 0);
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}
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if (a_Idx == 0)
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{
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size_t tocopy = std::min(segment_length, length);
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length -= tocopy;
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size_t ToCopy = std::min(SegmentLength, a_Length);
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length -= ToCopy;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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&m_Sections[i]->m_BlockTypes,
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sizeof(BLOCKTYPE) * tocopy
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sizeof(BLOCKTYPE) * ToCopy
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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0,
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sizeof(BLOCKTYPE) * tocopy
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sizeof(BLOCKTYPE) * ToCopy
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);
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}
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}
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@ -343,25 +343,25 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_dest, size_t a_Idx, size_t length) co
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void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
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void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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&m_Sections[i]->m_BlockMeta,
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sizeof(NIBBLETYPE) * segment_length
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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0,
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sizeof(BLOCKTYPE) * segment_length
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sizeof(BLOCKTYPE) * SegmentLength
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);
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}
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}
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@ -371,25 +371,25 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const
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void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const
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void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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&m_Sections[i]->m_BlockLight,
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sizeof(NIBBLETYPE) * segment_length
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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0,
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sizeof(BLOCKTYPE) * segment_length
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sizeof(BLOCKTYPE) * SegmentLength
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);
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}
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}
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@ -399,25 +399,25 @@ void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const
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void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
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void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const
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{
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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&m_Sections[i]->m_BlockSkyLight,
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sizeof(NIBBLETYPE) * segment_length
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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memset(
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&a_dest[i * segment_length],
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&a_Dest[i * SegmentLength],
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0xFF,
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sizeof(BLOCKTYPE) * segment_length
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sizeof(BLOCKTYPE) * SegmentLength
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);
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}
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}
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@ -427,34 +427,36 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const
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void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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void cChunkData::SetBlocks(const BLOCKTYPE * a_Src)
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{
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ASSERT(a_Src != NULL);
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&m_Sections[i]->m_BlockTypes,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(BLOCKTYPE) * SegmentLength
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);
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}
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else
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{
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// j counts how many of leading zeros the buffer has
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// if j == segment_length then the buffer is all zeros so there is no point
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// if j == SegmentLength then the buffer is all zeros so there is no point
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// creating the buffer.
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
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if (j != SegmentLength)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockTypes,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(BLOCKTYPE) * SegmentLength
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);
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memset(
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m_Sections[i]->m_BlockMeta,
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@ -479,34 +481,36 @@ void cChunkData::SetBlocks(const BLOCKTYPE * a_src)
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void cChunkData::SetMeta(const NIBBLETYPE * a_src)
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void cChunkData::SetMeta(const NIBBLETYPE * a_Src)
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{
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ASSERT(a_Src != NULL);
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&m_Sections[i]->m_BlockMeta,
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&a_src[i * segment_length],
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sizeof(NIBBLETYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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// j counts how many of leading zeros the buffer has
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// if j == segment_length then the buffer is all zeros so there is no point
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// if j == SegmentLength then the buffer is all zeros so there is no point
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// creating the buffer.
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
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if (j != SegmentLength)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockMeta,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(BLOCKTYPE) * SegmentLength
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);
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memset(
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m_Sections[i]->m_BlockTypes,
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@ -531,35 +535,38 @@ void cChunkData::SetMeta(const NIBBLETYPE * a_src)
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void cChunkData::SetBlockLight(const NIBBLETYPE * a_src)
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void cChunkData::SetBlockLight(const NIBBLETYPE * a_Src)
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{
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if (!a_src) return;
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if (a_Src == NULL)
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{
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return;
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}
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&m_Sections[i]->m_BlockLight,
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&a_src[i * segment_length],
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sizeof(NIBBLETYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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// j counts how many of leading zeros the buffer has
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// if j == segment_length then the buffer is all zeros so there is no point
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// if j == SegmentLength then the buffer is all zeros so there is no point
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// creating the buffer.
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0; j++);
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if (j != segment_length)
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for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
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if (j != SegmentLength)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockLight,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(BLOCKTYPE) * SegmentLength
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);
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memset(
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m_Sections[i]->m_BlockTypes,
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@ -584,35 +591,39 @@ void cChunkData::SetBlockLight(const NIBBLETYPE * a_src)
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void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
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void cChunkData::SetSkyLight(const NIBBLETYPE * a_Src)
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{
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if (!a_src) return;
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if (a_Src == NULL)
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{
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return;
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}
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for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
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{
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const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
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if (m_Sections[i] != NULL)
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{
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memcpy(
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&m_Sections[i]->m_BlockSkyLight,
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&a_src[i * segment_length],
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sizeof(NIBBLETYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(NIBBLETYPE) * SegmentLength
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);
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}
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else
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{
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// j counts how many of leading zeros the buffer has
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// if j == segment_length then the buffer is all zeros so there is no point
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// if j == SegmentLength then the buffer is all zeros so there is no point
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// creating the buffer.
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size_t j = 0;
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// do nothing whilst 0
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for (; j < segment_length && a_src[i * segment_length + j] == 0xFF; j++);
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if (j != segment_length)
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for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j]) == 0xFF; j++);
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if (j != SegmentLength)
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{
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m_Sections[i] = Allocate();
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memcpy(
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&m_Sections[i]->m_BlockSkyLight,
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&a_src[i * segment_length],
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sizeof(BLOCKTYPE) * segment_length
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&a_Src[i * SegmentLength],
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sizeof(BLOCKTYPE) * SegmentLength
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);
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memset(
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m_Sections[i]->m_BlockTypes,
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@ -638,9 +649,9 @@ void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
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cChunkData::sChunkSection * cChunkData::Allocate() const
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cChunkData::sChunkSection * cChunkData::Allocate(void) const
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{
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// TODO: use a allocation pool
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// TODO: Use an allocation pool
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return new cChunkData::sChunkSection;
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}
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@ -648,36 +659,37 @@ cChunkData::sChunkSection * cChunkData::Allocate() const
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void cChunkData::Free(cChunkData::sChunkSection * ptr) const
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void cChunkData::Free(cChunkData::sChunkSection * a_Section) const
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{
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delete ptr;
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// TODO: Use an allocation pool
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delete a_Section;
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}
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void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const
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void cChunkData::ZeroSection(cChunkData::sChunkSection * a_Section) const
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{
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memset(
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ptr->m_BlockTypes,
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a_Section->m_BlockTypes,
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0x00,
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sizeof(ptr->m_BlockTypes)
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sizeof(a_Section->m_BlockTypes)
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);
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memset(
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ptr->m_BlockMeta,
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a_Section->m_BlockMeta,
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0x00,
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sizeof(ptr->m_BlockMeta)
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sizeof(a_Section->m_BlockMeta)
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);
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memset(
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ptr->m_BlockLight,
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a_Section->m_BlockLight,
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0x00,
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sizeof(ptr->m_BlockLight)
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sizeof(a_Section->m_BlockLight)
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);
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memset(
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ptr->m_BlockSkyLight,
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a_Section->m_BlockSkyLight,
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0xFF,
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sizeof(ptr->m_BlockSkyLight)
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sizeof(a_Section->m_BlockSkyLight)
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);
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}
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@ -25,12 +25,12 @@ public:
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#if __cplusplus < 201103L
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// auto_ptr style interface for memory management
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cChunkData(const cChunkData & other);
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cChunkData & operator =(const cChunkData & other);
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cChunkData(const cChunkData & a_Other);
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cChunkData & operator =(const cChunkData & a_Other);
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#else
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// unique_ptr style interface for memory management
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cChunkData(cChunkData && other);
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cChunkData & operator =(cChunkData && other);
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cChunkData(cChunkData && a_Other);
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cChunkData & operator =(cChunkData && a_ther);
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#endif
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BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z) const;
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@ -44,10 +44,10 @@ public:
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NIBBLETYPE GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
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cChunkData Copy(void) const;
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void CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx = 0, size_t length = cChunkDef::NumBlocks) const;
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void CopyMeta (NIBBLETYPE * a_dest) const;
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void CopyBlockLight(NIBBLETYPE * a_dest) const;
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void CopySkyLight (NIBBLETYPE * a_dest) const;
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void CopyBlocks (BLOCKTYPE * a_Dest, size_t a_Idx = 0, size_t a_Length = cChunkDef::NumBlocks) const;
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void CopyMeta (NIBBLETYPE * a_Dest) const;
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void CopyBlockLight(NIBBLETYPE * a_Dest) const;
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void CopySkyLight (NIBBLETYPE * a_Dest) const;
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void SetBlocks (const BLOCKTYPE * a_src);
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void SetMeta (const NIBBLETYPE * a_src);
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@ -73,10 +73,15 @@ private:
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sChunkSection * m_Sections[CHUNK_SECTION_COUNT];
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sChunkSection * Allocate(void) const;
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void Free(sChunkSection * ptr) const;
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/** Allocates a new section. Entry-point to custom allocators. */
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static sChunkSection * Allocate(void);
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void ZeroSection(sChunkSection * ptr) const;
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/** Frees the specified section, previously allocated using Allocate().
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Note that a_Section may be NULL. */
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static void Free(sChunkSection * a_Section);
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/** Sets the data in the specified section to their default values. */
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void ZeroSection(sChunkSection * a_Section) const;
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};
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