diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index 203f47534..662212c4d 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -507,7 +507,7 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl auto PreviousCount = m_Contents.GetSlot(i).m_ItemCount; m_Contents.ChangeSlotCount(i, 1); - if (PreviousCount == m_Contents.GetSlot(i).m_ItemCount + 1) + if (PreviousCount + 1 == m_Contents.GetSlot(i).m_ItemCount) { // Successfully added a new item. (Failure condition consistutes: stack full) return true;