Debuggers: Added the BlockEntity test harness when generating chunks.
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@ -26,6 +26,7 @@ function Initialize(Plugin)
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cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChat);
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cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
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cPluginManager.AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick);
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cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
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PluginManager = cRoot:Get():GetPluginManager();
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PluginManager:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities");
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@ -531,6 +532,27 @@ end
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function OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
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-- Get the topmost block coord:
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local Height = a_ChunkDesc:GetHeight(0, 0);
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-- Create a sign there:
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a_ChunkDesc:SetBlockTypeMeta(0, Height + 1, 0, E_BLOCK_SIGN_POST, 0);
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local BlockEntity = a_ChunkDesc:GetBlockEntity(0, Height + 1, 0);
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if (BlockEntity ~= nil) then
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LOG("Setting sign lines...");
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local SignEntity = tolua.cast(BlockEntity, "cSignEntity");
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SignEntity:SetLines("Chunk:", tonumber(a_ChunkX) .. ", " .. tonumber(a_ChunkZ), "", "(Debuggers)");
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end
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-- Update the heightmap:
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a_ChunkDesc:SetHeight(0, 0, Height + 1);
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end
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-- Function "round" copied from http://lua-users.org/wiki/SimpleRound
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function round(num, idp)
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local mult = 10^(idp or 0)
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