Silverfish: correct search cube
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@ -59,7 +59,7 @@ bool cSilverfish::DoTakeDamage(TakeDamageInfo &a_TDI)
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// Search the faces of an increasingly large cube (so the positions closest get looked at first)
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// of min 3, max 10, for infested blocks and spawn additional reinforcements:
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for (int CubeSideLength = 3; CubeSideLength <= 10; CubeSideLength++)
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for (int CubeSideLength = 3; CubeSideLength <= 10; CubeSideLength += 2)
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{
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const int HalfSide = CubeSideLength / 2;
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