Feature and bugfixes [SEE DESC]
Added TNT and Hopper minecarts Fixed piston code failing without an extension set Repeaters are now broken Fixed not being able to place a minecart on an activator rail Added much needed comments on piston code Fixed minor formatting issue
This commit is contained in:
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d4f8a057dd
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7f87d6c3d6
@ -212,6 +212,8 @@ enum
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OBJECT_MINECART = 10,
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OBJECT_MINECART_STORAGE = 11,
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OBJECT_MINECART_POWERED = 12,
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OBJECT_MINECART_TNT = 13,
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OBJECT_MINECART_HOPPER = 14,
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OBJECT_TNT = 50,
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OBJECT_ENDERCRYSTAL = 51,
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OBJECT_ARROW = 60,
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@ -661,6 +661,8 @@ public:
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g_BlockPistonBreakable[E_BLOCK_MELON_STEM] = true;
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g_BlockPistonBreakable[E_BLOCK_PUMPKIN] = true;
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g_BlockPistonBreakable[E_BLOCK_PUMPKIN_STEM] = true;
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g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_OFF] = true;
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g_BlockPistonBreakable[E_BLOCK_REDSTONE_REPEATER_ON] = true;
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g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_OFF] = true;
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g_BlockPistonBreakable[E_BLOCK_REDSTONE_TORCH_ON] = true;
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g_BlockPistonBreakable[E_BLOCK_REDSTONE_WIRE] = true;
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@ -6,7 +6,7 @@ enum ENUM_BLOCK_ID
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E_BLOCK_AIR = 0,
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E_BLOCK_STONE = 1,
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E_BLOCK_GRASS = 2,
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E_BLOCK_DIRT = 3,
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E_BLOCK_DIRT = 3,
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E_BLOCK_COBBLESTONE = 4,
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E_BLOCK_PLANKS = 5,
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E_BLOCK_SAPLING = 6,
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@ -189,9 +189,7 @@ inline bool IsValidBlock(int a_BlockType)
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{
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if (
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(a_BlockType > -1) &&
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(a_BlockType <= E_BLOCK_MAX_TYPE_ID) &&
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(a_BlockType != 34) && // Piston extension
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(a_BlockType != 36) // Piston moved block
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(a_BlockType <= E_BLOCK_MAX_TYPE_ID)
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)
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{
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return true;
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@ -162,6 +162,8 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType)
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case E_ITEM_MINECART:
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case E_ITEM_CHEST_MINECART:
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case E_ITEM_FURNACE_MINECART:
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case E_ITEM_MINECART_WITH_TNT:
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case E_ITEM_MINECART_WITH_HOPPER:
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{
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return new cItemMinecartHandler(a_ItemType);
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}
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@ -43,6 +43,7 @@ public:
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case E_BLOCK_MINECART_TRACKS:
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case E_BLOCK_POWERED_RAIL:
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case E_BLOCK_DETECTOR_RAIL:
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case E_BLOCK_ACTIVATOR_RAIL:
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{
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// These are allowed
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break;
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@ -44,6 +44,8 @@ void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
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case mpNone: Type = 10; break;
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case mpChest: Type = 11; break;
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case mpFurnace: Type = 12; break;
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case mpTNT: Type = 13; break;
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case mpHopper: Type = 14; break;
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default:
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{
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ASSERT(!"Unknown payload, cannot spawn on client");
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@ -162,3 +164,27 @@ void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player)
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cMinecartWithTNT:
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cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) :
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super(mpTNT, a_X, a_Y, a_Z)
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{
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}
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// TODO: Make it activate when passing over activator rail
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cMinecartWithHopper:
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cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) :
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super(mpHopper, a_X, a_Y, a_Z)
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{
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}
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// TODO: Make it suck up blocks and travel further than any other cart and physics and put and take blocks
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// AND AVARYTHING!!
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@ -29,7 +29,9 @@ public:
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mpNone, // Empty minecart, ridable by player or mobs
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mpChest, // Minecart-with-chest, can store a grid of 3*8 items
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mpFurnace, // Minecart-with-furnace, can be powered
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// TODO: Other 1.5 features: hopper, tnt, dispenser, spawner
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mpTNT, // Minecart-with-TNT, can be blown up with activator rail
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mpHopper, // Minecart-with-hopper, can be hopper
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// TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing)
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} ;
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// cEntity overrides:
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@ -115,3 +117,32 @@ public:
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class cMinecartWithTNT :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithTNT);
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cMinecartWithTNT(double a_X, double a_Y, double a_Z);
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} ;
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class cMinecartWithHopper :
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public cMinecart
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{
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typedef cMinecart super;
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public:
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CLASS_PROTODEF(cMinecartWithHopper);
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cMinecartWithHopper(double a_X, double a_Y, double a_Z);
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// cEntity overrides:
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virtual void OnRightClicked(cPlayer & a_Player) override;
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} ;
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@ -20,7 +20,7 @@ extern bool g_BlockPistonBreakable[];
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//Replace AddDir (...) with the switch cases that, sets coords in direction of piston face
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#define AddDir( x, y, z, dir, amount ) \
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switch (dir) \
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{ \
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@ -52,25 +52,26 @@ unsigned short cPiston::FirstPassthroughBlock(int pistonX, int pistonY, int pist
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pistonmeta &= 7;
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if (pistonmeta >= 6)
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{
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// Just in case, it shouldn't happen but if it would, it'd case inf loop
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// Just in case, it shouldn't happen but if it would, it'd cause inf loop
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LOGD("cPiston::FirstPassthroughBlock - piston has invalid meta data!\n");
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return 9001;
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}
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BLOCKTYPE currBlock;
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for (ret = 0; ret < 24; ret++) // push up to 24 blocks
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NIBBLETYPE currMeta;
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for (ret = 0; ret < 24; ret++) //Push up to 24 blocks
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{
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AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1)
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currBlock = m_World->GetBlock( pistonX, pistonY, pistonZ );
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if ((currBlock == E_BLOCK_BEDROCK) || (currBlock == E_BLOCK_OBSIDIAN) || (currBlock == E_BLOCK_PISTON_EXTENSION))
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AddDir( pistonX, pistonY, pistonZ, pistonmeta, 1) //Set the coords one further from the piston direction
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m_World->GetBlockTypeMeta(pistonX, pistonY, pistonZ, currBlock, currMeta);
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if ((currBlock == E_BLOCK_BEDROCK) || (currBlock == E_BLOCK_OBSIDIAN) || (currBlock == E_BLOCK_PISTON_EXTENSION) || ( (currMeta & 0x8) != 0x0 ))
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{
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return 9001;
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}
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if (g_BlockPistonBreakable[currBlock])
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if (g_BlockPistonBreakable[currBlock]) //If it's a breakable block (air, torch, etc.) then the line of blocks can be pushed
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{
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return ret;
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}
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}
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return 9001;
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return 9001; //There is no space for the blocks to move within 24 spaces, piston can't push
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}
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@ -82,6 +83,7 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz )
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BLOCKTYPE pistonBlock;
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NIBBLETYPE pistonMeta;
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, pistonBlock, pistonMeta);
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char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
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if ( (pistonMeta & 0x8) != 0x0 )
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{
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@ -90,9 +92,9 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz )
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}
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unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
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if (dist > 9000) return; // too many blocks
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if (dist > 9000) return; // FirstPassthroughBlock says piston can't push anything, bail out
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AddDir(pistx, pisty, pistz, pistonMeta & 7, dist + 1)
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AddDir(pistx, pisty, pistz, pistonMeta & 7, dist + 1) //Get the coords of the air / breakable block in the line, dist+1 because of coords
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BLOCKTYPE currBlock;
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NIBBLETYPE currMeta;
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currMeta);
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@ -101,37 +103,33 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz )
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cBlockHandler * Handler = BlockHandler(currBlock);
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if (Handler->DoesDropOnUnsuitable())
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{
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Handler->DropBlock(m_World, NULL, pistx, pisty, pistz);
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Handler->DropBlock(m_World, NULL, pistx, pisty, pistz); //If block is breakable, drop it
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}
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}
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int oldx = pistx, oldy = pisty, oldz = pistz;
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int oldx = pistx, oldy = pisty, oldz = pistz; //Make a second set of coord vars along with the originals
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NIBBLETYPE currBlockMeta;
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for (int i = dist + 1; i > 0; i--)
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if (dist != 0) //Check for single block being pushed - for loop doesn't catch it in time and breaks stuffz
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{
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AddDir(pistx, pisty, pistz, pistonMeta & 7, -1)
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta);
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta);
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oldx = pistx;
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oldy = pisty;
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oldz = pistz;
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for (int i = dist + 1; i > 1; i--) //Decrement from the dropped breakable block to two further than the piston (one further will be future extension)
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{
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AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) //Move one set of coords one back from breakable dropped block
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m_World->GetBlockTypeMeta(pistx, pisty, pistz, currBlock, currBlockMeta); //Get the block
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta); //Set the block at the location of the original coords
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oldx = pistx; //Shift the selectors down a block and repeat
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oldy = pisty;
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oldz = pistz;
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}
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}
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m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON);
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m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 );
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int extx = pistx;
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int exty = pisty;
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int extz = pistz;
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AddDir(extx, exty, extz, pistonMeta & 7, 1)
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// TODO: This code needs replacing
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// Sleeping here will play the piston animation on the client; however, it will block the entire server
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// for the 100 ms, effectively dropping 2 game ticks per piston. This is very bad
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// This needs to be handled using delayed scheduled tasks instead
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cSleep::MilliSleep(100);
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m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta & 7);
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AddDir(pistx, pisty, pistz, pistonMeta & 7, -1) //Move back one block to the piston base
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m_World->BroadcastBlockAction(pistx, pisty, pistz, 0, pistonMeta, E_BLOCK_PISTON); //Set the base
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m_World->BroadcastSoundEffect("tile.piston.out", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 0x8 );
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m_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky + pistonMeta); //Set the arm
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}
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@ -150,9 +148,9 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz )
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}
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m_World->BroadcastBlockAction(pistx, pisty, pistz, 1, pistonMeta & ~(8), E_BLOCK_PISTON);
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m_World->BroadcastSoundEffect("tile.piston.in", pistx * 8, pisty * 8, pistz * 8, 0.5f, 0.7f);
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m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8));
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m_World->FastSetBlock(pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8)); //Set the base
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AddDir(pistx, pisty, pistz, pistonMeta & 7, 1)
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AddDir(pistx, pisty, pistz, pistonMeta & 7, 1) //Move forwards to the extension coord
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if (m_World->GetBlock(pistx, pisty, pistz) != E_BLOCK_PISTON_EXTENSION)
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{
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LOGD("%s: Piston without an extension?", __FUNCTION__);
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@ -162,36 +160,27 @@ void cPiston::RetractPiston( int pistx, int pisty, int pistz )
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if (pistonBlock == E_BLOCK_STICKY_PISTON)
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{
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int tempx = pistx, tempy = pisty, tempz = pistz;
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AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 )
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AddDir( tempx, tempy, tempz, pistonMeta & 7, 1 ) //Move forward to the block being pulled
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BLOCKTYPE tempblock;
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NIBBLETYPE tempmeta;
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m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempblock, tempmeta);
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m_World->GetBlockTypeMeta(tempx, tempy, tempz, tempblock, tempmeta); //Check for pullable-ness
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if (
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(tempblock == E_BLOCK_OBSIDIAN) ||
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(tempblock == E_BLOCK_BEDROCK) ||
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(tempblock == E_BLOCK_PISTON_EXTENSION)
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(tempblock == E_BLOCK_PISTON_EXTENSION) ||
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(g_BlockPistonBreakable[tempblock]) ||
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((tempmeta & 0x8) != 0x0 )
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)
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{
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// These cannot be moved by the sticky piston, bail out
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return;
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}
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// TODO: This code needs replacing
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// Sleeping here will play the piston animation on the client; however, it will block the entire server
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// for the 100 ms, effectively dropping 2 game ticks per piston. This is very bad
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// This needs to be handled using delayed scheduled tasks instead
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cSleep::MilliSleep(100);
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m_World->SetBlock(pistx, pisty, pistz, tempblock, tempmeta);
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m_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0);
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}
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else
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{
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// TODO: This code needs replacing
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// Sleeping here will play the piston animation on the client; however, it will block the entire server
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// for the 100 ms, effectively dropping 2 game ticks per piston. This is very bad
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// This needs to be handled using delayed scheduled tasks instead
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cSleep::MilliSleep(100);
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m_World->SetBlock(pistx, pisty, pistz, E_BLOCK_AIR, 0);
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}
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@ -274,6 +274,8 @@ void cNBTChunkSerializer::AddMinecartEntity(cMinecart * a_Minecart)
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case cMinecart::mpNone: EntityClass = "MinecartRideable"; break;
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case cMinecart::mpChest: EntityClass = "MinecartChest"; break;
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case cMinecart::mpFurnace: EntityClass = "MinecartFurnace"; break;
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case cMinecart::mpTNT: EntityClass = "MinecartTNT"; break;
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case cMinecart::mpHopper: EntityClass = "MinecartHopper"; break;
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default:
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{
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ASSERT(!"Unhandled minecart payload type");
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@ -31,6 +31,8 @@ class cFallingBlock;
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class cMinecart;
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class cMinecartWithChest;
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class cMinecartWithFurnace;
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class cMinecartWithTNT;
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class cMinecartWithHopper;
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class cMonster;
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class cPickup;
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class cItemGrid;
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@ -928,6 +928,8 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
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case 0: LoadMinecartRFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Rideable minecart
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case 1: LoadMinecartCFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with chest
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case 2: LoadMinecartFFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with furnace
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case 3: LoadMinecartTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with TNT
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case 4: LoadMinecartHFromNBT(a_Entities, a_NBT, a_EntityTagIdx); break; // Minecart with Hopper
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}
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}
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else if (strncmp(a_IDTag, "MinecartRideable", a_IDTagLength) == 0)
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@ -142,6 +142,8 @@ protected:
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void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadMinecartFFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadMinecartTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadMinecartHFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
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/// Loads entity common data from the NBT compound; returns true if successful
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