OnLogin now kicks players properly (#3980)
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@ -722,9 +722,10 @@ bool cClientHandle::HandleLogin(const AString & a_Username)
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// Let the plugins know about this event, they may refuse the player:
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if (cRoot::Get()->GetPluginManager()->CallHookLogin(*this, m_ProtocolVersion, a_Username))
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{
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Destroy();
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SendDisconnect("Login Rejected!");
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return false;
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}
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m_State = csAuthenticating;
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} // lock(m_CSState)
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