Initial cFile implementation (using stdio FILE) and test in cChunkMap
git-svn-id: http://mc-server.googlecode.com/svn/trunk@192 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
96da48401b
commit
7e743398a9
@ -1442,6 +1442,14 @@
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RelativePath="..\source\cEvent.h"
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>
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</File>
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<File
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RelativePath="..\source\cFile.cpp"
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>
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</File>
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<File
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RelativePath="..\source\cFile.h"
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>
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</File>
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<File
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RelativePath="..\source\cSemaphore.cpp"
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>
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@ -318,6 +318,7 @@
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<ClCompile Include="..\source\cCuboid.cpp" />
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<ClCompile Include="..\source\cEnderman.cpp" />
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<ClCompile Include="..\source\cEvent.cpp" />
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<ClCompile Include="..\source\cFile.cpp" />
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<ClCompile Include="..\source\cFileFormatUpdater.cpp" />
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<ClCompile Include="..\source\cFireSimulator.cpp" />
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<ClCompile Include="..\source\cFluidSimulator.cpp" />
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@ -483,6 +484,7 @@
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<ClInclude Include="..\Source\cCriticalSection.h" />
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<ClInclude Include="..\source\cEnderman.h" />
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<ClInclude Include="..\source\cEvent.h" />
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<ClInclude Include="..\source\cFile.h" />
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<ClInclude Include="..\source\cFileFormatUpdater.h" />
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<ClInclude Include="..\source\cFireSimulator.h" />
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<ClInclude Include="..\source\cFluidSimulator.h" />
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@ -908,6 +908,7 @@
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<Filter>cWebAdmin\cWebPlugin\cWebPlugin</Filter>
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</ClCompile>
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<ClCompile Include="..\source\Globals.cpp" />
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<ClCompile Include="..\source\cFile.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\source\cServer.h">
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@ -1397,6 +1398,7 @@
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<Filter>cWebAdmin\cWebPlugin\cWebPlugin</Filter>
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</ClInclude>
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<ClInclude Include="..\source\Globals.h" />
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<ClInclude Include="..\source\cFile.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\source\AllToLua.pkg">
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4
makefile
4
makefile
@ -84,6 +84,7 @@ MCServer : \
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build/cEntity.o\
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build/cEvent.o\
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build/cEvents.o\
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build/cFile.o\
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build/cFurnaceEntity.o\
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build/cFurnaceRecipe.o\
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build/cFurnaceWindow.o\
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@ -293,6 +294,7 @@ MCServer : \
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build/cEntity.o\
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build/cEvent.o\
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build/cEvents.o\
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build/cFile.o\
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build/cFurnaceEntity.o\
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build/cFurnaceRecipe.o\
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build/cFurnaceWindow.o\
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@ -1522,5 +1524,7 @@ build/cWebPlugin_Lua.o : source/cWebPlugin_Lua.cpp
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build/cEvents.o : webserver/cEvents.cpp
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$(CC) $(CC_OPTIONS) webserver/cEvents.cpp -c $(INCLUDE) -o build/cEvents.o
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build/cFile.o : source/cFile.cpp
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$(CC) $(CC_OPTIONS) source/cFile.cpp -c $(INCLUDE) -o build/cFile.o
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##### END RUN ####
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@ -16,6 +16,11 @@
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#include "zlib.h"
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#include <json/json.h>
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// TODO: Move this into Globals.h after cFile has been finalized
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#include "cFile.h"
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#define USE_MEMCPY
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#define LAYER_SIZE (32)
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@ -24,6 +29,28 @@
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////////////////////////////////////////////////////////////////////////////////
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// cChunkMap::cChunkLayer:
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cChunkMap::cChunkData* cChunkMap::cChunkLayer::GetChunk( int a_X, int a_Z )
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{
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const int LocalX = a_X - m_X * LAYER_SIZE;
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const int LocalZ = a_Z - m_Z * LAYER_SIZE;
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//LOG("LocalX:%i LocalZ:%i", LocalX, LocalZ );
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if ((LocalX < LAYER_SIZE) && (LocalZ < LAYER_SIZE) && (LocalX > -1) && (LocalZ > -1))
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{
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return &m_Chunks[ LocalX + LocalZ * LAYER_SIZE ];
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}
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return 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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// cChunkMap:
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cChunkMap::cChunkMap(cWorld* a_World )
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: m_Layers( 0 )
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, m_NumLayers( 0 )
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@ -43,20 +70,6 @@ cChunkMap::~cChunkMap()
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cChunkMap::cChunkData* cChunkMap::cChunkLayer::GetChunk( int a_X, int a_Z )
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{
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const int LocalX = a_X - m_X * LAYER_SIZE;
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const int LocalZ = a_Z - m_Z * LAYER_SIZE;
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//LOG("LocalX:%i LocalZ:%i", LocalX, LocalZ );
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if( LocalX < LAYER_SIZE && LocalZ < LAYER_SIZE && LocalX > -1 && LocalZ > -1 )
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return &m_Chunks[ LocalX + LocalZ * LAYER_SIZE ];
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return 0;
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}
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bool cChunkMap::RemoveLayer( cChunkLayer* a_Layer )
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{
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cChunkLayer* NewLayers = 0;
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@ -449,14 +462,10 @@ void cChunkMap::SaveLayer( cChunkLayer* a_Layer )
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char SourceFile[128];
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sprintf_s(SourceFile, 128, ( WorldName + "/X%i_Z%i.pak").c_str(), a_Layer->m_X, a_Layer->m_Z );
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sprintf_s(SourceFile, ARRAYCOUNT(SourceFile), ( WorldName + "/X%i_Z%i.pak").c_str(), a_Layer->m_X, a_Layer->m_Z );
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FILE* f = 0;
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#ifdef _WIN32
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if (fopen_s(&f, SourceFile, "wb" ) != 0 ) // no error
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#else
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if( (f = fopen(SourceFile, "wb" )) == 0 ) // no error
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#endif
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cFile f;
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if (!f.Open(SourceFile, cFile::fmWrite))
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{
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LOGERROR("ERROR: Could not write to file %s", SourceFile );
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return;
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@ -466,8 +475,8 @@ void cChunkMap::SaveLayer( cChunkLayer* a_Layer )
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// Header
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char PakVersion = 1;
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char ChunkVersion = 1;
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fwrite( &PakVersion, sizeof(PakVersion), 1, f ); // pak version
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fwrite( &ChunkVersion, sizeof(ChunkVersion), 1, f ); // chunk version
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f.Write(&PakVersion, sizeof(PakVersion)); // pak version
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f.Write(&ChunkVersion, sizeof(ChunkVersion)); // chunk version
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// Count number of chunks in layer
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short NumChunks = 0;
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@ -479,120 +488,118 @@ void cChunkMap::SaveLayer( cChunkLayer* a_Layer )
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}
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}
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fwrite( &NumChunks, sizeof( NumChunks ), 1, f );
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LOG("Num Chunks in layer: %i", NumChunks );
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f.Write(&NumChunks, sizeof(NumChunks));
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LOG("Num Chunks in layer [%d, %d]: %i", a_Layer->m_X, a_Layer->m_Z, NumChunks);
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//---------------
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// Chunk headers
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for( int z = 0; z < LAYER_SIZE; ++z )
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for (int z = 0; z < LAYER_SIZE; ++z)
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{
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for( int x = 0; x < LAYER_SIZE; ++x )
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for (int x = 0; x < LAYER_SIZE; ++x)
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{
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cChunkData & Data = a_Layer->m_Chunks[x + z*LAYER_SIZE];
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CompressChunk( &Data );
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if( Data.m_Compressed || Data.m_LiveChunk )
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cChunkData & Data = a_Layer->m_Chunks[x + z * LAYER_SIZE];
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CompressChunk(&Data);
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if (Data.m_Compressed != NULL)
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{
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int ChunkX = a_Layer->m_X*LAYER_SIZE + x;
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int ChunkZ = a_Layer->m_Z*LAYER_SIZE + z;
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int ChunkX = a_Layer->m_X * LAYER_SIZE + x;
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int ChunkZ = a_Layer->m_Z * LAYER_SIZE + z;
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unsigned int Size = Data.m_CompressedSize; // Needs to be size of compressed data
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unsigned int USize = Data.m_UncompressedSize; // Uncompressed size
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fwrite( &ChunkX, sizeof( ChunkX ), 1, f );
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fwrite( &ChunkZ, sizeof( ChunkZ ), 1, f );
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fwrite( &Size, sizeof( Size ), 1, f );
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fwrite( &USize, sizeof( USize ), 1, f );
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f.Write(&ChunkX, sizeof(ChunkX));
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f.Write(&ChunkZ, sizeof(ChunkZ));
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f.Write(&Size, sizeof(Size));
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f.Write(&USize, sizeof(USize));
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}
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}
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}
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} // for x - a_Layer->mChunks[x]
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} // for z - a_Layer->m_Chunks[z]
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//----------------
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// Chunk data
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for( int i = 0; i < LAYER_SIZE*LAYER_SIZE; ++i )
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for (int i = 0; i < LAYER_SIZE*LAYER_SIZE; ++i)
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{
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char* Compressed = a_Layer->m_Chunks[i].m_Compressed;
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if( Compressed )
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char * Compressed = a_Layer->m_Chunks[i].m_Compressed;
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if (Compressed != NULL)
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{
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fwrite( Compressed, a_Layer->m_Chunks[i].m_CompressedSize, 1, f );
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if(a_Layer->m_Chunks[i].m_LiveChunk) // If there's a live chunk we have no need for compressed data
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f.Write(Compressed, a_Layer->m_Chunks[i].m_CompressedSize);
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if (a_Layer->m_Chunks[i].m_LiveChunk != NULL) // If there's a live chunk we have no need for compressed data
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{
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delete [] a_Layer->m_Chunks[i].m_Compressed;
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a_Layer->m_Chunks[i].m_Compressed = 0;
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a_Layer->m_Chunks[i].m_CompressedSize = 0;
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}
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}
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}
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fclose(f);
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} // for i - a_Layer->m_Chunks[]
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}
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#define READ(File, Var) \
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if (File.Read(&Var, sizeof(Var)) != sizeof(Var)) \
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{ \
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LOGERROR("ERROR READING %s FROM FILE %s (line %d)", #Var, SourceFile, __LINE__); \
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return NULL; \
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}
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cChunkMap::cChunkLayer* cChunkMap::LoadLayer(int a_LayerX, int a_LayerZ )
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{
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std::string WorldName = m_World->GetName();
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char SourceFile[128];
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sprintf_s(SourceFile, 128, (WorldName + "/X%i_Z%i.pak").c_str(), a_LayerX, a_LayerZ );
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sprintf_s(SourceFile, ARRAYCOUNT(SourceFile), (WorldName + "/X%i_Z%i.pak").c_str(), a_LayerX, a_LayerZ );
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FILE* f = 0;
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#ifdef _WIN32
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if (fopen_s(&f, SourceFile, "rb" ) != 0 ) // no error
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#else
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if ((f = fopen(SourceFile, "rb" )) == 0 ) // no error
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#endif
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cFile f(SourceFile, cFile::fmRead);
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if (!f.IsOpen())
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{
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return NULL;
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}
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char PakVersion = 0;
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char ChunkVersion = 0;
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if( fread( &PakVersion, sizeof(PakVersion), 1, f) != 1 ) { LOGERROR("ERROR 1 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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if( PakVersion != 1 ) { LOGERROR("WRONG PAK VERSION!"); fclose(f); return 0; }
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if( fread( &ChunkVersion, sizeof(ChunkVersion), 1, f) != 1 ) { LOGERROR("ERROR 2 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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if( ChunkVersion != 1 )
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READ(f, PakVersion);
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if (PakVersion != 1)
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{
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LOGERROR("WRONG CHUNK VERSION!");
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fclose(f);
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LOGERROR("WRONG PAK VERSION in file \"%s\"!", SourceFile);
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return NULL;
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}
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READ(f, ChunkVersion);
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if (ChunkVersion != 1 )
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{
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LOGERROR("WRONG CHUNK VERSION in file \"%s\"!", SourceFile);
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return NULL;
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}
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short NumChunks = 0;
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if( fread( &NumChunks, sizeof(NumChunks), 1, f) != 1 )
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{
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LOGERROR("ERROR 3 READING FROM FILE %s", SourceFile);
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fclose(f);
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return NULL;
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}
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READ(f, NumChunks);
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LOG("Num chunks: %i", NumChunks );
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LOG("Source File: %s", SourceFile );
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LOG("Num chunks in file \"%s\": %i", SourceFile, NumChunks);
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cChunkLayer* Layer = new cChunkLayer( LAYER_SIZE*LAYER_SIZE );
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std::auto_ptr<cChunkLayer> Layer(new cChunkLayer(LAYER_SIZE * LAYER_SIZE)); // The auto_ptr deletes the Layer if we exit with an error
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Layer->m_X = a_LayerX;
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Layer->m_Z = a_LayerZ;
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cChunkData** OrderedData = new cChunkData*[ NumChunks ]; // So we can loop over the chunks in the order they were loaded
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cChunkData * OrderedData[LAYER_SIZE * LAYER_SIZE]; // So we can loop over the chunks in the order they were loaded
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// Loop over all chunk headers
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for( short i = 0; i < NumChunks; ++i )
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{
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int ChunkX = 0;
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int ChunkZ = 0;
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if( fread( &ChunkX, sizeof(ChunkX), 1, f) != 1 ) { LOGERROR("ERROR 4 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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if( fread( &ChunkZ, sizeof(ChunkZ), 1, f) != 1 ) { LOGERROR("ERROR 5 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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READ(f, ChunkX);
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READ(f, ChunkZ);
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cChunkData* Data = Layer->GetChunk( ChunkX, ChunkZ );
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if( Data )
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if (Data == NULL)
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{
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if( fread( &Data->m_CompressedSize, sizeof(Data->m_CompressedSize), 1, f) != 1 ) { LOGERROR("ERROR 6 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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if( fread( &Data->m_UncompressedSize, sizeof(Data->m_UncompressedSize), 1, f) != 1 ) { LOGERROR("ERROR 7 READING FROM FILE %s", SourceFile); fclose(f); return false; }
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LOGERROR("Chunk with wrong coordinates in pak file! %i %i", ChunkX, ChunkZ );
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return NULL;
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}
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else
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{
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LOGERROR("Chunk with wrong coordinates in pak file! %i %i", ChunkX, ChunkZ );
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fclose(f);
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return NULL;
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READ(f, Data->m_CompressedSize);
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READ(f, Data->m_UncompressedSize);
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}
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OrderedData[i] = Data;
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}
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@ -601,18 +608,13 @@ cChunkMap::cChunkLayer* cChunkMap::LoadLayer(int a_LayerX, int a_LayerZ )
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{
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cChunkData* Data = OrderedData[i];
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Data->m_Compressed = new char[ Data->m_CompressedSize ];
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//printf("Compressed chunk size: %i\n",Data->m_CompressedSize);
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if( fread( Data->m_Compressed, Data->m_CompressedSize, 1, f) != 1 )
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if (f.Read(Data->m_Compressed, Data->m_CompressedSize) != Data->m_CompressedSize)
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{
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LOGERROR("ERROR 8 READING FROM FILE %s", SourceFile);
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fclose(f);
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return NULL;
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}
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}
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delete [] OrderedData;
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fclose(f);
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return Layer;
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return Layer.release();
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}
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@ -55,8 +55,9 @@ private:
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, m_Z( 0 )
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, m_NumChunksLoaded( 0 )
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{}
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cChunkData* GetChunk( int a_X, int a_Z );
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cChunkData* m_Chunks;
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cChunkData * GetChunk( int a_X, int a_Z );
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cChunkData * m_Chunks;
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int m_X, m_Z;
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int m_NumChunksLoaded;
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};
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200
source/cFile.cpp
Normal file
200
source/cFile.cpp
Normal file
@ -0,0 +1,200 @@
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// cFile.cpp
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// Implements the cFile class providing an OS-independent abstraction of a file.
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cFile.h"
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/// Simple constructor - creates an unopened file object, use Open() to open / create a real file
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cFile::cFile(void) :
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#ifdef USE_STDIO_FILE
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m_File(NULL)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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// Nothing needed yet
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}
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/// Constructs and opens / creates the file specified, use IsOpen() to check for success
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cFile::cFile(const char * iFileName, EMode iMode) :
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#ifdef USE_STDIO_FILE
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m_File(NULL)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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Open(iFileName, iMode);
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}
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/// Auto-closes the file, if open
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cFile::~cFile()
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{
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if (IsOpen())
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{
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Close();
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}
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}
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bool cFile::Open(const char * iFileName, EMode iMode)
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{
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assert(!IsOpen()); // You should close the file before opening another one
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if (IsOpen())
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{
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Close();
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}
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const char * Mode = NULL;
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switch (iMode)
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{
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case fmRead: Mode = "rb"; break;
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case fmWrite: Mode = "wb"; break;
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case fmReadWrite: Mode = "ab+"; break;
|
||||
default:
|
||||
{
|
||||
assert(!"Unhandled file mode");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
m_File = fopen(iFileName, Mode);
|
||||
return (m_File != NULL);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cFile::Close(void)
|
||||
{
|
||||
assert(IsOpen()); // You should not close file objects that don't have an open file.
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fclose(m_File);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cFile::IsOpen(void) const
|
||||
{
|
||||
return (m_File != NULL);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cFile::IsEOF(void) const
|
||||
{
|
||||
assert(IsOpen());
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
// Unopened files behave as at EOF
|
||||
return true;
|
||||
}
|
||||
|
||||
return (feof(m_File) != 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open
|
||||
int cFile::Read (void * iBuffer, int iNumBytes)
|
||||
{
|
||||
assert(IsOpen());
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return fread(iBuffer, 1, iNumBytes, m_File); // fread() returns the portion of Count parameter actually read, so we need to send iNumBytes as Count
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open
|
||||
int cFile::Write(const void * iBuffer, int iNumBytes)
|
||||
{
|
||||
assert(IsOpen());
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return fwrite(iBuffer, 1, iNumBytes, m_File); // fwrite() returns the portion of Count parameter actually written, so we need to send iNumBytes as Count
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// Seeks to iPosition bytes from file start, returns old position or -1 for failure
|
||||
int cFile::Seek (int iPosition)
|
||||
{
|
||||
assert(IsOpen());
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (fseek(m_File, iPosition, SEEK_SET) != 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return ftell(m_File);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/// Returns the current position (bytes from file start)
|
||||
int cFile::Tell (void) const
|
||||
{
|
||||
assert(IsOpen());
|
||||
|
||||
if (!IsOpen())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return ftell(m_File);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
99
source/cFile.h
Normal file
99
source/cFile.h
Normal file
@ -0,0 +1,99 @@
|
||||
|
||||
// cFile.h
|
||||
|
||||
// Interfaces to the cFile class providing an OS-independent abstraction of a file.
|
||||
|
||||
/*
|
||||
The object is optimized towards binary reads.
|
||||
The object has no multithreading locks, don't use from multiple threads!
|
||||
Usage:
|
||||
1, Construct a cFile instance (no-param constructor)
|
||||
2, Open a file using Open(), check return value for success
|
||||
3, Read / write
|
||||
4, Destroy the instance
|
||||
|
||||
-- OR --
|
||||
|
||||
1, Construct a cFile instance opening the file (filename-param constructor)
|
||||
2, Check if the file was opened using IsOpen()
|
||||
3, Read / write
|
||||
4, Destroy the instance
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#pragma once
|
||||
#ifndef CFILE_H_INCLUDED
|
||||
#define CFILE_H_INCLUDED
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef _WIN32
|
||||
#define USE_STDIO_FILE
|
||||
#endif // _WIN32
|
||||
|
||||
// DEBUG:
|
||||
#define USE_STDIO_FILE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cFile
|
||||
{
|
||||
public:
|
||||
/// The mode in which to open the file
|
||||
enum EMode
|
||||
{
|
||||
fmRead, // Read-only. If the file doesn't exist, object will not be valid
|
||||
fmWrite, // Write-only. If the file already exists, it will be overwritten
|
||||
fmReadWrite, // Read/write. If the file already exists, it will be left intact
|
||||
} ;
|
||||
|
||||
/// Simple constructor - creates an unopened file object, use Open() to open / create a real file
|
||||
cFile(void);
|
||||
|
||||
/// Constructs and opens / creates the file specified, use IsOpen() to check for success
|
||||
cFile(const char * iFileName, EMode iMode);
|
||||
|
||||
/// Auto-closes the file, if open
|
||||
~cFile();
|
||||
|
||||
bool Open(const char * iFileName, EMode iMode);
|
||||
void Close(void);
|
||||
bool IsOpen(void) const;
|
||||
bool IsEOF(void) const;
|
||||
|
||||
/// Reads up to iNumBytes bytes into iBuffer, returns the number of bytes actually read, or -1 on failure; asserts if not open
|
||||
int Read (void * iBuffer, int iNumBytes);
|
||||
|
||||
/// Writes up to iNumBytes bytes from iBuffer, returns the number of bytes actually written, or -1 on failure; asserts if not open
|
||||
int Write(const void * iBuffer, int iNumBytes);
|
||||
|
||||
/// Seeks to iPosition bytes from file start, returns old position or -1 for failure; asserts if not open
|
||||
int Seek (int iPosition);
|
||||
|
||||
/// Returns the current position (bytes from file start) or -1 for failure; asserts if not open
|
||||
int Tell (void) const;
|
||||
|
||||
private:
|
||||
#ifdef USE_STDIO_FILE
|
||||
FILE * m_File;
|
||||
#else
|
||||
HANDLE m_File;
|
||||
#endif
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // CFILE_H_INCLUDED
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user