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Changed the m_slotarea position

This commit is contained in:
Julian Laubstein 2014-05-19 15:46:36 +02:00
parent 6687848a7e
commit 7e2effb2d8

View File

@ -854,10 +854,10 @@ void cAnvilWindow::GetBlockPos(int & a_PosX, int & a_PosY, int & a_PosZ)
cEnchantingWindow::cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
cWindow(wtEnchantment, "Enchant"),
m_SlotArea(),
m_BlockX(a_BlockX),
m_BlockY(a_BlockY),
m_BlockZ(a_BlockZ),
m_SlotArea()
m_BlockZ(a_BlockZ)
{
m_SlotAreas.push_back(new cSlotAreaEnchanting(*this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));