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Removed the unused cHeartbeat object

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1251 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-03-04 21:09:01 +00:00
parent eb68b7ce01
commit 7e16d48855
3 changed files with 0 additions and 179 deletions

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@ -440,14 +440,6 @@
RelativePath="..\source\GroupManager.h" RelativePath="..\source\GroupManager.h"
> >
</File> </File>
<File
RelativePath="..\source\HeartBeat.cpp"
>
</File>
<File
RelativePath="..\source\HeartBeat.h"
>
</File>
<File <File
RelativePath="..\source\Inventory.cpp" RelativePath="..\source\Inventory.cpp"
> >

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@ -1,143 +0,0 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "HeartBeat.h"
#include "MCLogger.h"
#include "md5/md5.h"
#include "Root.h"
#include "Server.h"
cHeartBeat::cHeartBeat()
{
m_State = 0;
Authenticate();
}
cHeartBeat::~cHeartBeat()
{
}
void cHeartBeat::ReceivedData( char a_Data[256], int a_Size )
{
if( a_Size < 0 ) // Disconnected
return;
char MySalt[] = "1234567890";
if( a_Size == 0 )
{
Authenticate();
return;
}
bool bLoop = false;
do
{
switch (m_State)
{
case 1:
{
m_ServerID = std::string( a_Data, a_Size );
LOGINFO("Got server ID %s", m_ServerID.c_str() );
std::string Hash = md5( m_ServerID + std::string( MySalt ) );
CloseSocket();
if( Connect( "mc-server.org", 80 ) )
{
SendMessage( (std::string("GET http://master.mc-server.org/?hash=") + Hash + std::string("&server=") + m_ServerID + "\n").c_str() );
m_State = 2;
}
}
break;
case 2:
{
std::string ReturnedString = std::string( a_Data, a_Size );
if( ReturnedString.compare("VALIDATED") == 0 )
{
LOGINFO("Successfully validated server on master server list");
}
else
{
LOGINFO("Could not validate server! Will try again later.");
cSleep::MilliSleep( 10*1000 );
Authenticate();
return;
}
m_State = 3;
} // Don't break, but fall through and update server info
case 3:
{
cSleep::MilliSleep( 10*1000 );
SendUpdate();
m_State = 4;
}
break;
case 4:
{
if( a_Data[0] == '0' )
{
LOGINFO("Successfully updated server info!");
cSleep::MilliSleep( 10*1000 );
SendUpdate();
}
else
{
LOGINFO("Failed to update server info, reauthenticating");
Authenticate();
}
}
default:
break;
};
} while( bLoop );
}
void cHeartBeat::SendUpdate()
{
CloseSocket();
if( Connect( "mc-server.org", 80 ) )
{
int Port = cRoot::Get()->GetServer()->GetPort();
AString Msg;
AString sPort;
Printf(sPort, "%i", Port);
AString sChecksum = md5( m_ServerID + sPort );
Printf(Msg, "GET http://master.mc-server.org/?update=%s&checksum=%s&port=%d\n", m_ServerID.c_str(), sChecksum.c_str(), Port);
SendMessage(Msg.c_str());
}
}
void cHeartBeat::Authenticate()
{
CloseSocket();
if (Connect( "mc-server.org", 80))
{
m_State = 1;
int RetVal = SendMessage( "GET http://master.mc-server.org/\r\n\r\n");
LOGINFO("Returned %i", RetVal);
}
}

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@ -1,28 +0,0 @@
#pragma once
#include "OSSupport/TCPLink.h"
class cHeartBeat : public cTCPLink
{
public:
cHeartBeat();
~cHeartBeat();
private:
virtual void ReceivedData( char a_Data[256], int a_Size );
void Authenticate();
int m_State;
void SendUpdate();
std::string m_ServerID;
};