Merged in latest version of CoreSquashed commit of the following:
commit 52a6f4e35bdea2ae9f33977928b6693f5800e515 Merge: f5d56ff 2af1da8 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Sat Jul 27 08:51:45 2013 -0700 Merge pull request #1 from tigerw/master Added TPA (tonibm9's fork) commit 2af1da8a3cd8e94674b22805662b83de87ac4a95 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Sat Jul 27 16:38:10 2013 +0100 Added TPA (tonibm9's fork) With code from STR_Warrior. commit f5d56ffeb02fef4735e846661fa71d15622d25b9 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Sat Jul 27 15:51:18 2013 +0100 Integrated SpawnProtect & Bugfixes [SEE DESC.] Integrated bearbin's SpawnProtect. Fixed config file bugs. Improved SpawnProtect to use settings.ini. Variable cleanup (SHOW_PLUGIN_NAMES). File and filename cleanup. commit 56dc51c00af4514253c04e38b5ccc9fbed2f0022 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Fri Jul 26 23:14:40 2013 +0100 Update README.md Added info. commit acd7e2849dcd7f3ee7bdc6b0f9b777ee1d9cbb3c Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Fri Jul 26 19:37:59 2013 +0100 Implemented Block Property checking for Collisions Used g_BlockIsSolid, instead of checking data values. commit 246d423ff9660a2b00a1c51e6276ec74eb3419de Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Fri Jul 26 15:49:55 2013 +0100 Updated Files Buildpermandcollision: updated collision code to check for torches and redstone torches. Help: attempt at always showing page number Web_serversettings: attempt at introducing a check for Maximum Players (must be above zero). commit 868f99ab49edeee78f4fc1c212c6bf614b860378 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Thu Jul 25 19:46:08 2013 +0100 Update README.md Extended 'GUI Redesign' section. commit e0df40bd082bdeb5c6823b485bc5001103a77502 Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Thu Jul 25 19:43:00 2013 +0100 Update README.md Added features and fixes and instructions for use. commit 332d8221f753f1a38d6c21bfc30af5890f48e3bb Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Thu Jul 25 19:35:27 2013 +0100 Uploaded All Files All Core files, both modified and unmodified. commit 3dd191f6bed71c863ee264856fbc3660e52cf88b Author: Tiger Wang <ziwei.tiger@hotmail.co.uk> Date: Thu Jul 25 04:59:50 2013 -0700 Initial commit
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@ -1,5 +1,5 @@
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-- Global variables
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PLUGIN = {} -- Reference to own plugin object
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--COMMENCE VARIABLES
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PLUGIN = {}
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BannedPlayersIni = {}
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WhiteListIni = {}
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BackCoords = {}
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@ -8,13 +8,16 @@ LimitWorldsCuboid = {}
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SPAWNPROTECT = true
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PROTECTRADIUS = 20
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LOGTOFILE = false
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--END VARIABLES
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--COMMENCE AWESOMENESS!
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function Initialize(Plugin)
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PLUGIN = Plugin
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Plugin:SetName("Core")
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Plugin:SetVersion(13)
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--ADD HOOKS
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PluginManager = cRoot:Get():GetPluginManager()
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK)
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@ -26,37 +29,41 @@ function Initialize(Plugin)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
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PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
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PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
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PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
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--PLEASE ALPHA SORT http://elmosaukko.com/sort-alphabetically/ THIS LIST
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--BIND COMMANDS
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PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
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PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
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PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
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PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
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PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
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PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
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PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
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PluginManager:BindCommand("/give", "core.give", HandleGiveCommand, " ~ Give yourself an item");
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PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
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PluginManager:BindCommand("/help", "core.help", HandleHelpCommand, " ~ Show available commands");
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PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
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PluginManager:BindCommand("/list", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
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PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
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PluginManager:BindCommand("/motd", "core.motd", HandleMOTDCommand, " - Show message of the day");
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PluginManager:BindCommand("/playerlist", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/plugins", "core.plugins", HandlePluginsCommand, " - Show list of plugins");
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PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
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PluginManager:BindCommand("/rank", "core.rank", HandleRankCommand, " ~ Add someone to a group");
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PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
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PluginManager:BindCommand("/reload", "core.reload", HandleReloadCommand, " - Reload all plugins");
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PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
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PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
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PluginManager:BindCommand("/stop", "core.stop", HandleStopCommand, " - Stops the server");
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PluginManager:BindCommand("/time", "core.time", HandleTimeCommand, " ~ Sets the time of day");
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PluginManager:BindCommand("/spawn", "core.spawn", HandleSpawnCommand, " - Return to the spawn");
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PluginManager:BindCommand("/kick", "core.kick", HandleKickCommand, " ~ Kick a player");
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PluginManager:BindCommand("/ban", "core.ban", HandleBanCommand, " ~ Ban a player");
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PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
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PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
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PluginManager:BindCommand("/top", "core.top", HandleTopCommand, " - Teleport yourself to the top most block");
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PluginManager:BindCommand("/gm", "core.changegm", HandleChangeGMCommand, " ~ Change your gamemode");
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PluginManager:BindCommand("/portal", "core.portal", HandlePortalCommand, " ~ Move to a different world");
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PluginManager:BindCommand("/locate", "core.locate", HandleLocateCommand, " - Show your current server coordinates");
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PluginManager:BindCommand("/regen", "core.regen", HandleRegenCommand, " ~ Regenerates a chunk, current or specified");
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PluginManager:BindCommand("/tp", "core.teleport", HandleTPCommand, " ~ Teleport yourself to a player");
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PluginManager:BindCommand("/tpa", "core.teleport", HandleTPACommand, " ~ Ask to teleport yourself to a player");
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PluginManager:BindCommand("/tpaccept", "core.teleport", HandleTPAcceptCommand, " ~ Accept a teleportation request");
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PluginManager:BindCommand("/unban", "core.unban", HandleUnbanCommand, " ~ Unban a player");
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PluginManager:BindCommand("/viewdistance", "core.viewdistance", HandleViewDistanceCommand, " [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance")
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PluginManager:BindCommand("/who", "core.playerlist", HandlePlayerListCommand, " - Shows list of connected players");
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PluginManager:BindCommand("/worlds", "core.worlds", HandleWorldsCommand, " - Shows a list of all the worlds");
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InitConsoleCommands();
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-- Load the settings
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--LOAD SETTINGS
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IniFile = cIniFile("settings.ini")
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if ( IniFile:ReadFile() == true ) then
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HardCore = IniFile:GetValueSet("GameMode", "Hardcore", "false")
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@ -78,7 +85,7 @@ function Initialize(Plugin)
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end
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)
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end
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-- Load whitelist, and add default values and stuff
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--LOAD WHITELIST
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WhiteListIni = cIniFile( Plugin:GetLocalDirectory() .. "/whitelist.ini" )
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if ( WhiteListIni:ReadFile() == true ) then
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if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
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@ -98,7 +105,7 @@ function Initialize(Plugin)
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end
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end
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-- Load banned players, and add default values and stuff
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--LOAD BANNED (BAD LUCK, BRO)
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BannedPlayersIni = cIniFile( Plugin:GetLocalDirectory() .. "/banned.ini" )
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if ( BannedPlayersIni:ReadFile() == true ) then
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if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
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@ -113,6 +120,7 @@ function Initialize(Plugin)
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end
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end
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--ADD WEB INTERFACE TABULATES (CURRENTLY DEPRECATED DUE TO LIST FORMAT BREAKING CSS)
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Plugin:AddWebTab("Manage Server", HandleRequest_ManageServer);
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Plugin:AddWebTab("Server Settings", HandleRequest_ServerSettings);
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Plugin:AddWebTab("Chat", HandleRequest_Chat);
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@ -126,7 +134,9 @@ function Initialize(Plugin)
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return true
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end
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--AWESOMENESS STILL GOING!
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--BEGIN SPAWNPROTECT LOGFILE CODE (COURTSEY OF BEARBIN)
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function WriteLog(breakPlace, X, Y, Z, player, id, meta)
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PLUGIN = Plugin
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@ -143,7 +153,6 @@ function WriteLog(breakPlace, X, Y, Z, player, id, meta)
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table.insert(logText, ItemToString(cItem(id, 1, meta)))
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table.insert(logText, " at ")
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table.insert(logText, tostring(X))
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table.insert(logText, ", ")
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@ -171,3 +180,4 @@ end
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function OnDisable()
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LOG( "Disabled " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
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end
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--END AWESOMENESS :'(
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@ -15,6 +15,48 @@ function HandleTPCommand(a_Split, a_Player)
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end
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end
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function HandleTPACommand( Split, Player )
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if Split[2] == nil then
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Player:SendMessage( cChatColor.Green .. "Usage: /tpa [Player]" )
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return true
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end
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local loopPlayer = function( OtherPlayer )
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if OtherPlayer:GetName() == Split[2] then
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OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName() .. " send a teleport request" )
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Player:SendMessage( cChatColor.Green .. "You send a teleport request to " .. OtherPlayer:GetName() )
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Destination[OtherPlayer:GetName()] = Player:GetName()
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end
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end
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local loopWorlds = function( World )
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World:ForEachPlayer( loopPlayer )
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end
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cRoot:Get():ForEachWorld( loopWorlds )
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return true
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end
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function HandleTPAcceptCommand( Split, Player )
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if Destination[Player:GetName()] == nil then
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Player:SendMessage( cChatColor.Green .. "Nobody has send you a teleport request" )
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return true
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end
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local loopPlayer = function( OtherPlayer )
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if Destination[Player:GetName()] == OtherPlayer:GetName() then
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if OtherPlayer:GetWorld():GetName() ~= Player:GetWorld():GetName() then
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OtherPlayer:MoveToWorld( Player:GetWorld():GetName() )
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end
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OtherPlayer:TeleportToEntity( Player )
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Player:SendMessage( cChatColor.Green .. OtherPlayer:GetName() .. " teleported to you" )
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OtherPlayer:SendMessage( cChatColor.Green .. "You teleported to " .. Player:GetName() )
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Destination[Player:GetName()] = nil
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end
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end
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local loopWorlds = function( World )
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World:ForEachPlayer( loopPlayer )
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end
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cRoot:Get():ForEachWorld( loopWorlds )
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return true
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end
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-- Teleports a_SrcPlayer to a player named a_DstPlayerName; if a_TellDst is true, will send a notice to the destination player
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function TeleportToPlayer(a_SrcPlayer, a_DstPlayerName, a_TellDst)
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local teleport = function(OtherPlayer)
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