Biomal CompoGen now correctly produces sand in desert mountains, too
git-svn-id: http://mc-server.googlecode.com/svn/trunk@580 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -245,7 +245,6 @@ void cCompoGenBiomal::ComposeTerrain(
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case biFrozenRiver:
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case biFrozenRiver:
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case biIcePlains:
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case biIcePlains:
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case biIceMountains:
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case biIceMountains:
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case biDesertHills:
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case biForestHills:
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case biForestHills:
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case biTaigaHills:
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case biTaigaHills:
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case biExtremeHillsEdge:
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case biExtremeHillsEdge:
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@ -255,6 +254,7 @@ void cCompoGenBiomal::ComposeTerrain(
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FillColumnGrass(x, z, Height, a_BlockTypes);
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FillColumnGrass(x, z, Height, a_BlockTypes);
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break;
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break;
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}
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}
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case biDesertHills:
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case biDesert:
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case biDesert:
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case biBeach:
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case biBeach:
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{
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{
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