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MCA saver marks chunks as populated.

Fixes #140.
This commit is contained in:
madmaxoft 2014-06-20 21:30:11 +02:00
parent 6e78a2f7d9
commit 79c1966290

View File

@ -469,6 +469,9 @@ bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_
a_Writer.AddByte("MCSIsLightValid", 1);
}
// Store the flag that the chunk has all the ores, trees, dungeons etc. MCS chunks are always complete.
a_Writer.AddByte("TerrainPopulated", 1);
a_Writer.EndCompound(); // "Level"
return true;
}