Quick fix for generator crash upon server stop.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@815 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -405,7 +405,10 @@ void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_Chunk
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void cChunkGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
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void cChunkGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
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{
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{
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m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
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if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading
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{
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m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
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}
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}
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}
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