!= FACE_NONE
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@ -949,7 +949,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
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cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType);
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cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType);
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BlockHandler->OnCancelRightClick(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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BlockHandler->OnCancelRightClick(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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if (a_BlockFace > BLOCK_FACE_NONE)
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if (a_BlockFace != BLOCK_FACE_NONE)
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{
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{
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
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World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
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