Converted cExpOrbEntity to std::chrono
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@ -8,7 +8,7 @@
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cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward)
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: cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98)
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, m_Reward(a_Reward)
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, m_Timer(0.f)
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, m_Timer(0)
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{
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SetMaxHealth(5);
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SetHealth(5);
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@ -21,7 +21,7 @@ cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward)
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cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward)
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: cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98)
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, m_Reward(a_Reward)
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, m_Timer(0.f)
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, m_Timer(0)
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{
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SetMaxHealth(5);
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SetHealth(5);
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@ -69,8 +69,8 @@ void cExpOrb::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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}
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HandlePhysics(a_Dt, a_Chunk);
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m_Timer += a_Dt.count();
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if (m_Timer >= 1000 * 60 * 5) // 5 minutes
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m_Timer += a_Dt;
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if (m_Timer >= std::chrono::minutes(5))
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{
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Destroy(true);
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}
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@ -26,10 +26,10 @@ public:
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virtual void SpawnOn(cClientHandle & a_Client) override;
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/** Returns the number of ticks that this entity has existed */
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int GetAge(void) const { return (int)(m_Timer / 50); } // tolua_export
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int GetAge(void) const { return std::chrono::duration_cast<cTickTime>(m_Timer).count(); } // tolua_export
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/** Set the number of ticks that this entity has existed */
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void SetAge(int a_Age) { m_Timer = (float)(a_Age * 50); } // tolua_export
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void SetAge(int a_Age) { m_Timer = cTickTime(a_Age); } // tolua_export
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/** Get the exp amount */
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int GetReward(void) const { return m_Reward; } // tolua_export
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@ -41,5 +41,5 @@ protected:
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int m_Reward;
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/** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
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float m_Timer;
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std::chrono::milliseconds m_Timer;
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} ; // tolua_export
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