MCServer to Cuberite
This commit is contained in:
parent
d9e4eaa2a6
commit
752d99c8b8
@ -21,10 +21,10 @@ Luksor
|
||||
M10360
|
||||
marmot21
|
||||
Masy98
|
||||
mathias-github
|
||||
mborland
|
||||
mgueydan
|
||||
MikeHunsinger
|
||||
missingchar (mathias-github)
|
||||
mtilden
|
||||
nesco
|
||||
NiLSPACE (formerly STR_Warrior)
|
||||
|
@ -662,7 +662,7 @@ function OnPlayerJoined(a_Player)
|
||||
-- Send an example composite chat message to the player:
|
||||
a_Player:SendMessage(cCompositeChat()
|
||||
:AddTextPart("Hello, ")
|
||||
:AddUrlPart(a_Player:GetName(), "http://www.mc-server.org", "u@2") -- Colored underlined link
|
||||
:AddUrlPart(a_Player:GetName(), "http://cuberite.org", "u@2") -- Colored underlined link
|
||||
:AddSuggestCommandPart(", and welcome.", "/help", "u") -- Underlined suggest-command
|
||||
:AddRunCommandPart(" SetDay", "/time set 0") -- Regular text that will execute command when clicked
|
||||
:SetMessageType(mtJoin) -- It is a join-message
|
||||
|
@ -234,8 +234,8 @@ RegisterPluginInfoConsoleCommands()
|
||||
|
||||
<p>There are several plugins that already implement this approach. You can visit them for inspiration and to see what the generated documentation looks like:</p>
|
||||
<ul>
|
||||
<li>Gallery plugin: <a href="https://github.com/mc-server/Gallery/blob/master/Info.lua">Info.lua</a>, <a href="http://forum.mc-server.org/showthread.php?tid=1306">Forum</a> documentation</li>
|
||||
<li>WorldEdit plugin: <a href="https://github.com/mc-server/WorldEdit/blob/master/Info.lua">Info.lua</a>, <a href="http://forum.mc-server.org/showthread.php?tid=870">Forum</a> and <a href="https://github.com/mc-server/WorldEdit">MarkDown</a> documentation</li>
|
||||
<li>Gallery plugin: <a href="https://github.com/cuberite/gallery/blob/master/Info.lua">Info.lua</a>, <a href="http://forum.mc-server.org/showthread.php?tid=1306">Forum</a> documentation</li>
|
||||
<li>WorldEdit plugin: <a href="https://github.com/cuberite/WorldEdit/blob/master/Info.lua">Info.lua</a>, <a href="http://forum.mc-server.org/showthread.php?tid=870">Forum</a> and <a href="https://github.com/cuberite/WorldEdit">MarkDown</a> documentation</li>
|
||||
</ul>
|
||||
|
||||
<script>
|
||||
|
@ -1557,7 +1557,7 @@ function OnPlayerJoined(a_Player)
|
||||
-- Test composite chat chaining:
|
||||
a_Player:SendMessage(cCompositeChat()
|
||||
:AddTextPart("Hello, ")
|
||||
:AddUrlPart(a_Player:GetName(), "http://www.mc-server.org", "u@2")
|
||||
:AddUrlPart(a_Player:GetName(), "http://cuberite.org", "u@2")
|
||||
:AddSuggestCommandPart(", and welcome.", "/help", "u")
|
||||
:AddRunCommandPart(" SetDay", "/time set 0")
|
||||
)
|
||||
|
@ -503,7 +503,7 @@ there should be more lava springs and almost no water springs near the bottom. T
|
||||
Cuberite team has made a tool that scanned through MineCraft's terrain and counted the amount of both types
|
||||
of springs in relation to their height. Two curves have been found for the distribution of each type of the
|
||||
spring:</p>
|
||||
<img src="http://mc-server.xoft.cz/img/vanilla_springs_huge.png" />
|
||||
<img src="img/vanilla_springs_huge.png" />
|
||||
|
||||
<p>Cuberite uses an approximation of the above curves to choose the height at which to generate the
|
||||
spring.</p>
|
||||
|
BIN
docs/img/vanilla_springs_huge.png
Normal file
BIN
docs/img/vanilla_springs_huge.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
@ -982,7 +982,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId
|
||||
// Check if the data has a proper type:
|
||||
// TODO: Does vanilla use "TrappedChest" or not? MCWiki says no, but previous code says yes
|
||||
// Ref.: http://minecraft.gamepedia.com/Trapped_Chest
|
||||
// https://github.com/mc-server/MCServer/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637
|
||||
// https://github.com/cuberite/cuberite/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637
|
||||
if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Chest") && !CheckBlockEntityType(a_NBT, a_TagIdx, "TrappedChest"))
|
||||
{
|
||||
return nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user