Added type checking to map loading.
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157cad9007
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@ -130,14 +130,14 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
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}
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int CurrLine = a_NBT.FindChildByName(Data, "scale");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte))
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{
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unsigned int Scale = a_NBT.GetByte(CurrLine);
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unsigned int Scale = (unsigned int)a_NBT.GetByte(CurrLine);
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m_Map->SetScale(Scale);
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}
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CurrLine = a_NBT.FindChildByName(Data, "dimension");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte))
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{
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eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine);
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@ -149,9 +149,9 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
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}
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CurrLine = a_NBT.FindChildByName(Data, "width");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short))
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{
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unsigned int Width = a_NBT.GetShort(CurrLine);
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unsigned int Width = (unsigned int)a_NBT.GetShort(CurrLine);
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if (Width != 128)
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{
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return false;
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@ -160,9 +160,9 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
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}
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CurrLine = a_NBT.FindChildByName(Data, "height");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Short))
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{
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unsigned int Height = a_NBT.GetShort(CurrLine);
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unsigned int Height = (unsigned int)a_NBT.GetShort(CurrLine);
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if (Height >= 256)
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{
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return false;
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@ -171,14 +171,14 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
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}
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CurrLine = a_NBT.FindChildByName(Data, "xCenter");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
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{
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int CenterX = a_NBT.GetInt(CurrLine);
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m_Map->m_CenterX = CenterX;
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}
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CurrLine = a_NBT.FindChildByName(Data, "zCenter");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
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{
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int CenterZ = a_NBT.GetInt(CurrLine);
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m_Map->m_CenterZ = CenterZ;
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@ -28,10 +28,10 @@ public:
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cMapSerializer(const AString& a_WorldName, cMap * a_Map);
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/** Try to load the scoreboard */
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/** Try to load the map */
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bool Load(void);
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/** Try to save the scoreboard */
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/** Try to save the map */
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bool Save(void);
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