Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
git-svn-id: http://mc-server.googlecode.com/svn/trunk@393 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -257,8 +257,9 @@ void cChunk::SetAllData(const char * a_BlockData, cEntityList & a_Entities, cBlo
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m_PosX, m_PosZ
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);
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// Assert because this is a very curious case. These lines were executed once before, when a player died, re spawned, and walked around a bit. It's uncertain why an entity would be in the chunk in this case.
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ASSERT(!"Unexpected entity in chunk!");
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// MD 2012_03_10: This may happen if a mob is generated near the edge of loaded chunks and walks off of the edge.
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// Older: Assert because this is a very curious case. These lines were executed once before, when a player died, re spawned, and walked around a bit. It's uncertain why an entity would be in the chunk in this case.
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// ASSERT(!"Unexpected entity in chunk!");
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(*itr)->Destroy();
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}
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@ -26,6 +26,7 @@ cPacket_SpawnMob::cPacket_SpawnMob()
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, m_Pitch( 0 )
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, m_MetaDataSize( 0 )
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, m_MetaData( 0 )
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, m_HeadYaw(0)
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{
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m_PacketID = E_SPAWN_MOB;
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}
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@ -44,6 +45,7 @@ cPacket_SpawnMob::cPacket_SpawnMob( const cPacket_SpawnMob & a_Clone )
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*m_Pos = *a_Clone.m_Pos;
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m_Yaw = a_Clone.m_Yaw;
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m_Pitch = a_Clone.m_Pitch;
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m_HeadYaw = a_Clone.m_HeadYaw;
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m_MetaDataSize = a_Clone.m_MetaDataSize;
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m_MetaData = new char[m_MetaDataSize];
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@ -64,6 +66,7 @@ void cPacket_SpawnMob::Serialize(AString & a_Data) const
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AppendInteger (a_Data, m_Pos->z);
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AppendByte (a_Data, m_Yaw);
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AppendByte (a_Data, m_Pitch);
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AppendByte (a_Data, m_HeadYaw);
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AppendData (a_Data, m_MetaData, m_MetaDataSize);
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}
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@ -28,8 +28,7 @@ public:
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Vector3i* m_Pos;
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char m_Yaw;
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char m_Pitch;
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static const unsigned int c_Size = 1 + 4 + 1 + 4 + 4 + 4 + 1 + 1; // + metadata
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char m_HeadYaw;
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unsigned int m_MetaDataSize;
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char * m_MetaData;
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