Fix failed merge and other issues
This commit is contained in:
parent
37140ae578
commit
719551c31f
@ -2375,9 +2375,9 @@ void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effec
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void cClientHandle::SendRespawn(eDimension a_Dimension)
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void cClientHandle::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
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{
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{
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m_Protocol->SendRespawn(a_Dimension);
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m_Protocol->SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
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}
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}
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@ -161,7 +161,7 @@ public:
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void SendPlayerSpawn (const cPlayer & a_Player);
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void SendPlayerSpawn (const cPlayer & a_Player);
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void SendPluginMessage (const AString & a_Channel, const AString & a_Message); // Exported in ManualBindings.cpp
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void SendPluginMessage (const AString & a_Channel, const AString & a_Message); // Exported in ManualBindings.cpp
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void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID);
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void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID);
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void SendRespawn (eDimension a_Dimension);
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void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false);
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void SendExperience (void);
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void SendExperience (void);
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void SendExperienceOrb (const cExpOrb & a_ExpOrb);
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void SendExperienceOrb (const cExpOrb & a_ExpOrb);
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void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode);
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void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode);
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@ -1028,7 +1028,7 @@ void cEntity::DetectCacti(void)
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void cEntity::DetectPortal()
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void cEntity::DetectPortal()
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{
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{
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if (!GetWorld()->AreNetherPortalsEnabled() && !GetWorld()->AreEndPortalsEnabled())
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if (!GetWorld()->GetNetherWorldName().empty() && !GetWorld()->GetEndWorldName().empty())
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{
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{
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return;
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return;
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}
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}
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@ -1040,7 +1040,7 @@ void cEntity::DetectPortal()
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{
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{
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case E_BLOCK_NETHER_PORTAL:
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case E_BLOCK_NETHER_PORTAL:
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{
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{
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if (!GetWorld()->AreNetherPortalsEnabled() || m_PortalCooldownData.second)
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if (GetWorld()->GetNetherWorldName().empty() || m_PortalCooldownData.second)
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{
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{
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return;
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return;
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}
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}
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@ -1085,7 +1085,7 @@ void cEntity::DetectPortal()
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}
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}
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case E_BLOCK_END_PORTAL:
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case E_BLOCK_END_PORTAL:
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{
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{
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if (!GetWorld()->AreEndPortalsEnabled() || m_PortalCooldownData.second)
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if (GetWorld()->GetNetherWorldName().empty() || m_PortalCooldownData.second)
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{
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{
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return;
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return;
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}
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}
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@ -1695,12 +1695,7 @@ void cPlayer::LoadPermissionsFromDisk()
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<<<<<<< HEAD
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bool cPlayer::LoadFromDisk(cWorldPtr & a_World)
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bool cPlayer::LoadFromDisk(cWorldPtr & a_World)
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=======
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bool cPlayer::LoadFromDisk(void)
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>>>>>>> master
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{
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{
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a_World = cRoot::Get()->GetWorld(GetLoadedWorldName());
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a_World = cRoot::Get()->GetWorld(GetLoadedWorldName());
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if (a_World == NULL)
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if (a_World == NULL)
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@ -1711,7 +1706,7 @@ bool cPlayer::LoadFromDisk(void)
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LoadPermissionsFromDisk();
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LoadPermissionsFromDisk();
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// Load from the UUID file:
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// Load from the UUID file:
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if (LoadFromFile(GetUUIDFileName(m_UUID)))
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if (LoadFromFile(GetUUIDFileName(m_UUID), a_World))
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{
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{
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return true;
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return true;
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}
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}
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@ -1720,7 +1715,7 @@ bool cPlayer::LoadFromDisk(void)
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AString OfflineUUID = cClientHandle::GenerateOfflineUUID(GetName());
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AString OfflineUUID = cClientHandle::GenerateOfflineUUID(GetName());
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if (cRoot::Get()->GetServer()->ShouldLoadOfflinePlayerData())
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if (cRoot::Get()->GetServer()->ShouldLoadOfflinePlayerData())
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{
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{
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if (LoadFromFile(GetUUIDFileName(OfflineUUID)))
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if (LoadFromFile(GetUUIDFileName(OfflineUUID), a_World))
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{
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{
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return true;
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return true;
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}
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}
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@ -1730,7 +1725,7 @@ bool cPlayer::LoadFromDisk(void)
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if (cRoot::Get()->GetServer()->ShouldLoadNamedPlayerData())
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if (cRoot::Get()->GetServer()->ShouldLoadNamedPlayerData())
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{
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{
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AString OldStyleFileName = Printf("players/%s.json", GetName().c_str());
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AString OldStyleFileName = Printf("players/%s.json", GetName().c_str());
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if (LoadFromFile(OldStyleFileName))
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if (LoadFromFile(OldStyleFileName, a_World))
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{
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{
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// Save in new format and remove the old file
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// Save in new format and remove the old file
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if (SaveToDisk())
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if (SaveToDisk())
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@ -1752,7 +1747,7 @@ bool cPlayer::LoadFromDisk(void)
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bool cPlayer::LoadFromFile(const AString & a_FileName)
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bool cPlayer::LoadFromFile(const AString & a_FileName, cWorld * a_World)
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{
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{
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// Load the data from the file:
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// Load the data from the file:
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cFile f;
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cFile f;
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@ -1860,28 +1855,6 @@ bool cPlayer::SaveToDisk()
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cEnderChestEntity::SaveToJson(JSON_EnderChestInventory, m_EnderChestContents);
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cEnderChestEntity::SaveToJson(JSON_EnderChestInventory, m_EnderChestContents);
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Json::Value root;
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Json::Value root;
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<<<<<<< HEAD
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root["position"] = JSON_PlayerPosition;
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root["rotation"] = JSON_PlayerRotation;
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root["inventory"] = JSON_Inventory;
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root["health"] = m_Health;
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root["xpTotal"] = m_LifetimeTotalXp;
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root["xpCurrent"] = m_CurrentXp;
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root["air"] = m_AirLevel;
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root["food"] = m_FoodLevel;
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root["foodSaturation"] = m_FoodSaturationLevel;
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root["foodTickTimer"] = m_FoodTickTimer;
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root["foodExhaustion"] = m_FoodExhaustionLevel;
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root["world"] = GetWorld()->GetName();
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root["isflying"] = IsFlying();
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root["SpawnX"] = GetLastBedPos().x;
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root["SpawnY"] = GetLastBedPos().y;
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root["SpawnZ"] = GetLastBedPos().z;
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if (m_GameMode == GetWorld()->GetGameMode())
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{
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root["gamemode"] = (int) eGameMode_NotSet;
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=======
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root["position"] = JSON_PlayerPosition;
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root["position"] = JSON_PlayerPosition;
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root["rotation"] = JSON_PlayerRotation;
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root["rotation"] = JSON_PlayerRotation;
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root["inventory"] = JSON_Inventory;
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root["inventory"] = JSON_Inventory;
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@ -1896,6 +1869,10 @@ bool cPlayer::SaveToDisk()
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root["foodExhaustion"] = m_FoodExhaustionLevel;
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root["foodExhaustion"] = m_FoodExhaustionLevel;
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root["isflying"] = IsFlying();
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root["isflying"] = IsFlying();
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root["lastknownname"] = GetName();
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root["lastknownname"] = GetName();
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root["SpawnX"] = GetLastBedPos().x;
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root["SpawnY"] = GetLastBedPos().y;
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root["SpawnZ"] = GetLastBedPos().z;
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if (m_World != NULL)
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if (m_World != NULL)
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{
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{
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root["world"] = m_World->GetName();
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root["world"] = m_World->GetName();
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@ -1907,7 +1884,6 @@ bool cPlayer::SaveToDisk()
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{
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{
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root["gamemode"] = (int) m_GameMode;
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root["gamemode"] = (int) m_GameMode;
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}
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}
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>>>>>>> master
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}
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}
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else
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else
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{
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{
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@ -326,11 +326,6 @@ public:
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virtual void Killed(cEntity * a_Victim) override;
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virtual void Killed(cEntity * a_Victim) override;
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void Respawn(void); // tolua_export
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void SetVisible(bool a_bVisible); // tolua_export
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bool IsVisible(void) const { return m_bVisible; } // tolua_export
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void Respawn(void); // tolua_export
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void Respawn(void); // tolua_export
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void SetVisible( bool a_bVisible ); // tolua_export
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void SetVisible( bool a_bVisible ); // tolua_export
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@ -352,7 +347,7 @@ Takes a (NULL) cWorld pointer which it will assign a value to based on either th
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/** Loads the player data from the specified file.
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/** Loads the player data from the specified file.
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Returns true on success, false on failure. */
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Returns true on success, false on failure. */
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bool LoadFromFile(const AString & a_FileName);
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bool LoadFromFile(const AString & a_FileName, cWorld * a_World);
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void LoadPermissionsFromDisk(void); // tolua_export
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void LoadPermissionsFromDisk(void); // tolua_export
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@ -544,8 +539,6 @@ protected:
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cStatManager m_Stats;
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cStatManager m_Stats;
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<<<<<<< HEAD
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=======
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/** Flag representing whether the player is currently in a bed
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/** Flag representing whether the player is currently in a bed
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Set by a right click on unoccupied bed, unset by a time fast forward or teleport */
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Set by a right click on unoccupied bed, unset by a time fast forward or teleport */
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bool m_bIsInBed;
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bool m_bIsInBed;
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@ -563,8 +556,6 @@ protected:
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If no ClientHandle is given, the UUID is initialized to empty. */
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If no ClientHandle is given, the UUID is initialized to empty. */
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AString m_UUID;
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AString m_UUID;
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>>>>>>> master
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/** Sets the speed and sends it to the client, so that they are forced to move so. */
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/** Sets the speed and sends it to the client, so that they are forced to move so. */
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virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
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virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
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@ -100,7 +100,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
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virtual void SendRespawn (eDimension a_Dimension) = 0;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) = 0;
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virtual void SendExperience (void) = 0;
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virtual void SendExperience (void) = 0;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
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@ -836,7 +836,7 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
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void cProtocol125::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
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void cProtocol125::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
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{
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{
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cCSLock Lock(m_CSPacket);
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cCSLock Lock(m_CSPacket);
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if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
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if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
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{
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{
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
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return;
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return;
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@ -72,7 +72,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
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virtual void SendExperience (void) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendGameMode (eGameMode a_GameMode) override;
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virtual void SendGameMode (eGameMode a_GameMode) override;
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virtual void SendHealth (void) override;
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virtual void SendHealth (void) override;
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virtual void SendPlayerMaxSpeed(void) override;
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virtual void SendPlayerMaxSpeed(void) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
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virtual void SendWindowOpen (const cWindow & a_Window) override;
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virtual void SendWindowOpen (const cWindow & a_Window) override;
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virtual int ParseEntityAction (void) override;
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virtual int ParseEntityAction (void) override;
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@ -988,7 +988,7 @@ void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
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void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
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void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
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{
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{
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if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
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if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
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{
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{
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
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// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
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return;
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return;
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@ -104,7 +104,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
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virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
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virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
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virtual void SendExperience (void) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override;
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virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
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virtual void SendExperience (void) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
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@ -527,7 +527,7 @@ void cWorld::Start(bool a_WasDimensionSet)
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AString Dimension = IniFile.GetValueSet("General", "Dimension", a_WasDimensionSet ? DimensionToString(GetDimension()) : "Overworld");
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AString Dimension = IniFile.GetValueSet("General", "Dimension", a_WasDimensionSet ? DimensionToString(GetDimension()) : "Overworld");
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m_Dimension = StringToDimension(Dimension);
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m_Dimension = StringToDimension(Dimension);
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m_OverworldName = IniFile.GetValue("General", "OverworldName", a_WasDimensionSet ? m_OverworldName : "");
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m_OverworldName = IniFile.GetValue("LinkedWorlds", "OverworldName", a_WasDimensionSet ? m_OverworldName : "");
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// Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found
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// Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found
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int KeyNum = IniFile.FindKey("SpawnPosition");
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int KeyNum = IniFile.FindKey("SpawnPosition");
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@ -577,10 +577,8 @@ void cWorld::Start(bool a_WasDimensionSet)
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if ((GetDimension() != dimNether) && (GetDimension() != dimEnd))
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if ((GetDimension() != dimNether) && (GetDimension() != dimEnd))
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{
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{
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||||||
m_bNetherPortalsEnabled = IniFile.GetValueSetB("General", "NetherPortalsEnabled", true);
|
m_NetherWorldName = IniFile.GetValueSet("LinkedWorlds", "NetherWorldName", DEFAULT_NETHER_NAME);
|
||||||
m_NetherWorldName = IniFile.GetValueSet("General", "NetherWorldName", DEFAULT_NETHER_NAME);
|
m_EndWorldName = IniFile.GetValueSet("LinkedWorlds", "EndWorldName", DEFAULT_END_NAME);
|
||||||
m_bEndPortalsEnabled = IniFile.GetValueSetB("General", "EndPortalsEnabled", true);
|
|
||||||
m_EndWorldName = IniFile.GetValueSet("General", "EndWorldName", DEFAULT_END_NAME);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Adjust the enum-backed variables into their respective bounds:
|
// Adjust the enum-backed variables into their respective bounds:
|
||||||
@ -757,14 +755,12 @@ void cWorld::Stop(void)
|
|||||||
IniFile.ReadFile(m_IniFileName);
|
IniFile.ReadFile(m_IniFileName);
|
||||||
if ((GetDimension() != dimNether) && (GetDimension() != dimEnd))
|
if ((GetDimension() != dimNether) && (GetDimension() != dimEnd))
|
||||||
{
|
{
|
||||||
IniFile.SetValueB("General", "NetherPortalsEnabled", m_bNetherPortalsEnabled);
|
IniFile.SetValue("LinkedWorlds", "NetherWorldName", m_NetherWorldName);
|
||||||
IniFile.SetValue("General", "NetherWorldName", m_NetherWorldName);
|
IniFile.SetValue("LinkedWorlds", "EndWorldName", m_EndWorldName);
|
||||||
IniFile.SetValueB("General", "EndPortalsEnabled", m_bEndPortalsEnabled);
|
|
||||||
IniFile.SetValue("General", "EndWorldName", m_EndWorldName);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
IniFile.SetValue("General", "OverworldName", m_OverworldName);
|
IniFile.SetValue("LinkedWorlds", "OverworldName", m_OverworldName);
|
||||||
}
|
}
|
||||||
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
|
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
|
||||||
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
|
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
|
||||||
|
12
src/World.h
12
src/World.h
@ -630,12 +630,6 @@ public:
|
|||||||
bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; }
|
bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; }
|
||||||
void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; }
|
void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; }
|
||||||
|
|
||||||
bool AreNetherPortalsEnabled(void) const { return m_bNetherPortalsEnabled; }
|
|
||||||
void SetNetherPortalsEnabled(bool a_Flag) { m_bNetherPortalsEnabled = a_Flag; }
|
|
||||||
|
|
||||||
bool AreEndPortalsEnabled(void) const { return m_bEndPortalsEnabled; }
|
|
||||||
void SetEndPortalsEnabled(bool a_Flag) { m_bEndPortalsEnabled = a_Flag; }
|
|
||||||
|
|
||||||
AString GetNetherWorldName(void) const { return m_NetherWorldName; }
|
AString GetNetherWorldName(void) const { return m_NetherWorldName; }
|
||||||
void SetNetherWorldName(const AString & a_Name) { m_NetherWorldName = a_Name; }
|
void SetNetherWorldName(const AString & a_Name) { m_NetherWorldName = a_Name; }
|
||||||
|
|
||||||
@ -938,12 +932,6 @@ private:
|
|||||||
*/
|
*/
|
||||||
eShrapnelLevel m_TNTShrapnelLevel;
|
eShrapnelLevel m_TNTShrapnelLevel;
|
||||||
|
|
||||||
/** Whether nether portals teleport entities */
|
|
||||||
bool m_bNetherPortalsEnabled;
|
|
||||||
|
|
||||||
/** Whether end portals teleport entities */
|
|
||||||
bool m_bEndPortalsEnabled;
|
|
||||||
|
|
||||||
/** Name of the nether world */
|
/** Name of the nether world */
|
||||||
AString m_NetherWorldName;
|
AString m_NetherWorldName;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user