Updated unnecessary function :/
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@ -710,9 +710,13 @@ public:
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/** Returns true if the current weather is sun */
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/** Returns true if the current weather is sun */
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bool IsWeatherSunny(void) const { return (m_Weather == wSunny); }
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bool IsWeatherSunny(void) const { return (m_Weather == wSunny); }
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/** Returns true if it is sunny at the specified location. This takes into accunt biomes. */
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/** Returns true if it is sunny at the specified location. This takes into accunt biomes.
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This function is identical to IsWeatherSunny except for two extra parameters that aren't used, but bearbin insists :/
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*/
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bool IsWeatherSunnyAt(int a_BlockX, int a_BlockZ) const
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bool IsWeatherSunnyAt(int a_BlockX, int a_BlockZ) const
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{
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{
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UNUSED(a_BlockX);
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UNUSED(a_BlockZ);
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return (m_Weather == wSunny)
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return (m_Weather == wSunny)
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}
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}
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