Lots of logging added
git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
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4a7883a5e3
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71097aa49b
@ -64,6 +64,7 @@ bool cWSSCompact::LoadChunk(const cChunkCoords & a_Chunk)
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if (f == NULL)
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if (f == NULL)
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{
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{
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// For some reason we couldn't locate the file
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// For some reason we couldn't locate the file
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LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
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return false;
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return false;
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}
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}
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@ -80,6 +81,7 @@ bool cWSSCompact::SaveChunk(const cChunkCoords & a_Chunk)
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if (f == NULL)
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if (f == NULL)
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{
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{
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// For some reason we couldn't locate the file
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// For some reason we couldn't locate the file
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LOG("Cannot locate a proper PAK file for chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
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return false;
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return false;
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}
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}
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return f->SaveChunk(a_Chunk, m_World);
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return f->SaveChunk(a_Chunk, m_World);
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@ -299,7 +301,6 @@ bool cWSSCompact::cPAKFile::LoadChunk(const cChunkCoords & a_Chunk, int a_Offset
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if (a_Header->m_UncompressedSize > cChunk::c_BlockDataSize ) // We gots some extra data :D
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if (a_Header->m_UncompressedSize > cChunk::c_BlockDataSize ) // We gots some extra data :D
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{
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{
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LOGINFO("Parsing trailing JSON");
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Json::Value root; // will contain the root value after parsing.
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Json::Value root; // will contain the root value after parsing.
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Json::Reader reader;
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Json::Reader reader;
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if ( !reader.parse( UncompressedData.data() + cChunk::c_BlockDataSize, root, false ) )
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if ( !reader.parse( UncompressedData.data() + cChunk::c_BlockDataSize, root, false ) )
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@ -351,6 +352,7 @@ bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld
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if (Serializer.GetBlockData().empty())
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if (Serializer.GetBlockData().empty())
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{
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{
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// Chunk not valid
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// Chunk not valid
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LOG("cWSSCompact: Trying to save chunk [%d, %d] that has no data, ignoring request.", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
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return false;
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return false;
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}
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}
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@ -380,6 +382,7 @@ bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld
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sChunkHeader * Header = new sChunkHeader;
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sChunkHeader * Header = new sChunkHeader;
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if (Header == NULL)
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if (Header == NULL)
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{
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{
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LOGWARNING("Cannot create a new chunk header to save chunk [%d, %d]", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ);
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return false;
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return false;
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}
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}
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Header->m_CompressedSize = (int)CompressedData.size();
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Header->m_CompressedSize = (int)CompressedData.size();
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@ -127,8 +127,13 @@ void cLog::Log(const char * a_Format, va_list argList)
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fflush(m_File);
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fflush(m_File);
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}
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}
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// Print to console:
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printf("%s", Line.c_str());
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printf("%s", Line.c_str());
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#if defined (_WIN32) && defined(_DEBUG)
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// In a Windows Debug build, output the log to debug console as well:
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OutputDebugString(Line.c_str());
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#endif // _WIN32
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}
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}
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@ -26,7 +26,6 @@ struct cMonsterConfig::sAttributesStruct
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struct cMonsterConfig::sMonsterConfigState
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struct cMonsterConfig::sMonsterConfigState
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{
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{
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int TypeCount;
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AString MonsterTypes;
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AString MonsterTypes;
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std::list< sAttributesStruct > AttributesList;
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std::list< sAttributesStruct > AttributesList;
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};
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};
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@ -35,10 +34,9 @@ struct cMonsterConfig::sMonsterConfigState
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cMonsterConfig::cMonsterConfig(int TypeC)
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cMonsterConfig::cMonsterConfig(void)
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: m_pState( new sMonsterConfigState )
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: m_pState( new sMonsterConfigState )
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{
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{
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m_pState->TypeCount = TypeC;
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Initialize();
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Initialize();
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}
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}
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@ -114,6 +112,7 @@ void cMonsterConfig::AssignAttributes(cMonster *m, const char* n)
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// _X: WTF?
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cMonsterConfig *cMonsterConfig::Get() {
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cMonsterConfig *cMonsterConfig::Get() {
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return this;
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return this;
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}
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}
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@ -4,9 +4,11 @@ class cMonster;
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class cMonsterConfig
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class cMonsterConfig
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{
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{
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public:
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public:
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cMonsterConfig(int TypeC);
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cMonsterConfig(void);
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~cMonsterConfig();
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~cMonsterConfig();
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cMonsterConfig *Get();
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// _X: WTF? shouldn't this be static? Setting to OBSOLETE
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OBSOLETE cMonsterConfig *Get();
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void AssignAttributes(cMonster *m, const char* n);
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void AssignAttributes(cMonster *m, const char* n);
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@ -94,8 +94,10 @@ void cRoot::Start()
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cFileFormatUpdater::UpdateFileFormat();
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cFileFormatUpdater::UpdateFileFormat();
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LOG("Creating new server instance...");
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m_Server = new cServer();
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m_Server = new cServer();
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LOG("Starting server...");
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cIniFile IniFile("settings.ini"); IniFile.ReadFile();
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cIniFile IniFile("settings.ini"); IniFile.ReadFile();
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int Port = IniFile.GetValueI("Server", "Port", 25565 );
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int Port = IniFile.GetValueI("Server", "Port", 25565 );
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if(!m_Server->InitServer( Port ))
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if(!m_Server->InitServer( Port ))
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@ -109,27 +111,39 @@ void cRoot::Start()
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{
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{
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if( WebIniFile.GetValueB("WebAdmin", "Enabled", false ) == true )
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if( WebIniFile.GetValueB("WebAdmin", "Enabled", false ) == true )
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{
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{
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LOG("Creating WebAdmin...");
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m_WebAdmin = new cWebAdmin(8080);
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m_WebAdmin = new cWebAdmin(8080);
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}
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}
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}
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}
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LOG("Loading settings...");
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m_GroupManager = new cGroupManager();
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m_GroupManager = new cGroupManager();
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m_RecipeChecker = new cRecipeChecker();
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m_RecipeChecker = new cRecipeChecker();
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m_FurnaceRecipe = new cFurnaceRecipe();
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m_FurnaceRecipe = new cFurnaceRecipe();
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LOG("Loading worlds...");
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LoadWorlds();
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LoadWorlds();
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LOG("Loading plugin manager...");
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m_PluginManager = new cPluginManager(); // This should be last
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m_PluginManager = new cPluginManager(); // This should be last
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m_PluginManager->ReloadPluginsNow();
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m_PluginManager->ReloadPluginsNow();
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m_MonsterConfig = new cMonsterConfig(2);
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LOG("Loading MonsterConfig...");
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m_MonsterConfig = new cMonsterConfig;
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// This sets stuff in motion
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// This sets stuff in motion
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LOG("Starting Authenticator...");
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m_Authenticator.Start();
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m_Authenticator.Start();
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LOG("Starting server...");
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m_Server->StartListenThread();
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m_Server->StartListenThread();
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//cHeartBeat* HeartBeat = new cHeartBeat();
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//cHeartBeat* HeartBeat = new cHeartBeat();
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LOG("Starting InputThread...");
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m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" );
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m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" );
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m_InputThread->Start( true );
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m_InputThread->Start( true );
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LOG("Initialization done, server running now.");
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while( !m_bStop && !m_bRestart ) // These are modified by external threads
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while( !m_bStop && !m_bRestart ) // These are modified by external threads
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{
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{
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cSleep::MilliSleep( 1000 );
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cSleep::MilliSleep( 1000 );
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@ -138,17 +152,27 @@ void cRoot::Start()
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delete m_InputThread; m_InputThread = 0;
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delete m_InputThread; m_InputThread = 0;
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// Deallocate stuffs
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// Deallocate stuffs
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LOG("Shutting down server...");
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m_Server->Shutdown(); // This waits for threads to stop and d/c clients
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m_Server->Shutdown(); // This waits for threads to stop and d/c clients
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LOG("Stopping authenticator...");
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m_Authenticator.Stop();
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m_Authenticator.Stop();
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LOG("Stopping plugin manager...");
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delete m_PluginManager; m_PluginManager = 0; // This should be first
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delete m_PluginManager; m_PluginManager = 0; // This should be first
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LOG("Freeing MonsterConfig...");
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delete m_MonsterConfig; m_MonsterConfig = 0;
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delete m_MonsterConfig; m_MonsterConfig = 0;
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if( m_WebAdmin ) { delete m_WebAdmin; m_WebAdmin = 0; }
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LOG("Stopping WebAdmin...");
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delete m_WebAdmin; m_WebAdmin = 0;
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LOG("Unloading recipes...");
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delete m_FurnaceRecipe; m_FurnaceRecipe = 0;
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delete m_FurnaceRecipe; m_FurnaceRecipe = 0;
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delete m_RecipeChecker; m_RecipeChecker = 0;
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delete m_RecipeChecker; m_RecipeChecker = 0;
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LOG("Forgetting groups...");
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delete m_GroupManager; m_GroupManager = 0;
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delete m_GroupManager; m_GroupManager = 0;
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LOG("Unloading worlds...");
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UnloadWorlds();
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UnloadWorlds();
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LOG("Destroying server...");
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//delete HeartBeat; HeartBeat = 0;
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//delete HeartBeat; HeartBeat = 0;
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delete m_Server; m_Server = 0;
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delete m_Server; m_Server = 0;
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LOG("Shutdown done.");
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}
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}
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delete m_Log; m_Log = 0;
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delete m_Log; m_Log = 0;
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@ -249,9 +273,9 @@ void cRoot::TickWorlds( float a_Dt )
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void cRoot::ServerCommand( const char* a_Cmd )
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void cRoot::ServerCommand( const char * a_Cmd )
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{
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{
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//LOG("Command: %s", a_Cmd );
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LOG("Server console command: \"%s\"", a_Cmd );
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m_Server->ServerCommand( a_Cmd );
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m_Server->ServerCommand( a_Cmd );
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if( strcmp(a_Cmd, "stop") == 0 )
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if( strcmp(a_Cmd, "stop") == 0 )
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{
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{
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@ -476,7 +476,7 @@ void cServer::ServerCommand( const char * a_Cmd )
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}
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}
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if( split[0].compare( "numchunks" ) == 0 )
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if( split[0].compare( "numchunks" ) == 0 )
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{
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{
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LOG("Num loaded chunks: %i\n", cRoot::Get()->GetTotalChunkCount() );
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LOG("Num loaded chunks: %i", cRoot::Get()->GetTotalChunkCount() );
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return;
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return;
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}
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}
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