1
0

Deleting cPlayer now does LOGD instead of LOG

Hopefully only prints in debug the debug message!
This commit is contained in:
Tiger Wang 2013-08-10 16:59:48 +01:00
parent b8dee6c6f2
commit 7035dbd7f1

View File

@ -1,4 +1,3 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Player.h"
@ -108,7 +107,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
cPlayer::~cPlayer(void)
{
LOG("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
SaveToDisk();