added check if the digger is a nullptr (#4981)
Co-authored-by: 12xx12 <12xx12100@gmail.com>
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parent
d3255b3014
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@ -85,6 +85,7 @@ private:
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const cEntity * a_Digger
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) const override
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{
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UNUSED(a_Digger);
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// If there's a solid block or a liquid underneath, convert to water, rather than air
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if (a_BlockPos.y <= 0)
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{
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@ -61,6 +61,10 @@ private:
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const cEntity * a_Digger
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) const override
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{
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if (a_Digger == nullptr)
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{
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return;
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}
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if (!a_Digger->IsPlayer())
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{
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return;
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@ -71,6 +71,10 @@ private:
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const cEntity * a_Digger
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) const override
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{
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if (a_Digger == nullptr)
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{
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return;
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}
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if (!a_Digger->IsPlayer())
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{
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return;
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