Fixed snow again, this time for real.
I didn't realize the client would also try to replace the snow from the sides. git-svn-id: http://mc-server.googlecode.com/svn/trunk@612 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1051,9 +1051,24 @@ void cClientHandle::HandleBlockPlace(cPacket_BlockPlace * a_Packet)
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if (ClickedBlock == E_BLOCK_SNOW)
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{
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if (a_Packet->m_Direction == 1)
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switch (a_Packet->m_Direction)
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{
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a_Packet->m_PosY--;
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case 1:
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a_Packet->m_PosY--;
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break;
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case 2:
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a_Packet->m_PosZ++;
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break;
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case 3:
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a_Packet->m_PosZ--;
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break;
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case 4:
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a_Packet->m_PosX++;
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break;
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case 5:
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a_Packet->m_PosX--;
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break;
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default: break;
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}
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bIgnoreCollision = true;
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}
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