Changed Signiture of OnDigging
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@ -38,9 +38,9 @@ public:
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FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); // Brought to you by Aperture Science
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}
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virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
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virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
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a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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@ -335,7 +335,7 @@ void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_
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void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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}
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@ -63,7 +63,7 @@ public:
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static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ);
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/// Called while the player diggs the block.
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virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
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virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
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/// Called if the user right clicks the block and the block is useable
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virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
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@ -767,9 +767,9 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
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m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this);
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cWorld * World = m_Player->GetWorld();
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cChunkInterface ChunkInterface(World->GetChunkMap());
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cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock);
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Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
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Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
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cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
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ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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@ -786,7 +786,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
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if (Handler->IsClickedThrough())
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{
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Handler->OnDigging(World, m_Player, pX, pY, pZ);
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Handler->OnDigging(ChunkInterface, *World, m_Player, pX, pY, pZ);
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}
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}
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}
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