1
0

Removed debug-logging the player movement in each tick

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1685 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-07-26 20:03:25 +00:00
parent fa66659456
commit 6b348717d8

View File

@ -1302,7 +1302,6 @@ void cPlayer::ApplyFoodExhaustionFromMovement(cChunk & a_Chunk)
// Apply the exhaustion based on distance travelled: // Apply the exhaustion based on distance travelled:
double BaseExhaustion = Movement.Length(); double BaseExhaustion = Movement.Length();
LOGD("Movement: %.03f m", BaseExhaustion);
if (IsSprinting()) if (IsSprinting())
{ {
// 0.1 pt per meter sprinted // 0.1 pt per meter sprinted