Added load command in the cServer class
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@ -476,6 +476,12 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
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a_Output.Finished();
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return;
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}
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if (split[0] == "load" && !split[1].empty())
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{
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cPluginManager::Get()->LoadPlugin(split[1]);
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a_Output.Out("Plugin " + split[1] + " added and activated!");
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a_Output.Finished();
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}
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// There is currently no way a plugin can do these (and probably won't ever be):
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if (split[0].compare("chunkstats") == 0)
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