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Removed unused cServer::IsConnected() function.

This commit is contained in:
madmaxoft 2013-08-12 07:55:53 +02:00
parent 79ece8eb0d
commit 6914bf4c65

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@ -46,12 +46,10 @@ public: // tolua_export
int GetNumPlayers(void) const { return m_NumPlayers; } int GetNumPlayers(void) const { return m_NumPlayers; }
void SetMaxPlayers(int a_MaxPlayers) { m_MaxPlayers = a_MaxPlayers; } void SetMaxPlayers(int a_MaxPlayers) { m_MaxPlayers = a_MaxPlayers; }
void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
// tolua_end // tolua_end
// bool IsConnected(void) const { return m_bIsConnected;} // returns connection status
void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
bool Start(void); bool Start(void);
bool Command(cClientHandle & a_Client, AString & a_Cmd); bool Command(cClientHandle & a_Client, AString & a_Cmd);