Moved window code into cpp files
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@@ -290,7 +290,7 @@ void cBeaconEntity::UsedBy(cPlayer * a_Player)
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OpenWindow(new cBeaconWindow(m_PosX, m_PosY, m_PosZ, this));
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Window = GetWindow();
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}
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if (Window != nullptr)
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{
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// if (a_Player->GetWindow() != Window)
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