Add doxy-comments.
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@ -14,7 +14,9 @@ class cSheep :
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public:
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/** Use -1 for random color. */
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/** The number is the color of the sheep.
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0-15 are the normal colors, if you type -1 the server
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automatically chooses the right color for the sheep when spawned. */
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cSheep(int a_Color = -1);
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cSheep(int a_Color = -1);
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CLASS_PROTODEF(cSheep);
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CLASS_PROTODEF(cSheep);
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@ -25,6 +27,7 @@ public:
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virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
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virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
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/** Generates a random color for the sheep, like Mojang it does. */
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static NIBBLETYPE GenerateNaturalRandomColor(void);
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static NIBBLETYPE GenerateNaturalRandomColor(void);
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bool IsSheared(void) const { return m_IsSheared; }
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bool IsSheared(void) const { return m_IsSheared; }
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