Now Endermans spawn in The End
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@ -694,6 +694,13 @@ void cWorld::TickSpawnMobs(float a_Dt)
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case 6: MobType = E_ENTITY_TYPE_ZOMBIE_PIGMAN; break;
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}
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}
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else if (GetBiomeAt((int)SpawnPos.x, (int)SpawnPos.z) == biSky)
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{
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switch (nightRand)
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{
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case 5: MobType = E_ENTITY_TYPE_ENDERMAN; break;
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}
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}
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else
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{
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switch (nightRand)
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