diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 399efcd9b..20336a07c 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -271,6 +271,11 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_VINES ].m_IsSnowable = false; ms_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; ms_Info[E_BLOCK_WATER ].m_IsSnowable = false; + ms_Info[E_BLOCK_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; + ms_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; // Blocks that don't drop without a special tool: @@ -309,6 +314,10 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; // Nonsolid blocks: diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index c5165986c..aa97b2ca9 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -146,6 +146,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType); + case E_BLOCK_NETHER_QUARTZ_ORE: return new cBlockOreHandler (a_BlockType); case E_BLOCK_NEW_LEAVES: return new cBlockNewLeavesHandler (a_BlockType); case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index bde7f0905..2a8e40daa 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -19,17 +19,13 @@ public: { switch(m_ItemType) { - case E_ITEM_WOODEN_PICKAXE: - case E_ITEM_GOLD_PICKAXE: - return 1; - case E_ITEM_STONE_PICKAXE: - return 2; - case E_ITEM_IRON_PICKAXE: - return 3; - case E_ITEM_DIAMOND_PICKAXE: - return 4; - default: - return 0; + case E_ITEM_WOODEN_PICKAXE: return 1; + case E_ITEM_GOLD_PICKAXE: return 1; + case E_ITEM_STONE_PICKAXE: return 2; + case E_ITEM_IRON_PICKAXE: return 3; + case E_ITEM_DIAMOND_PICKAXE: return 4; + + default: return 0; } } @@ -61,6 +57,10 @@ public: return PickaxeLevel() >= 2; } + case E_BLOCK_ANVIL: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: case E_BLOCK_COAL_ORE: case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: