Block and recipe update by STR_Warrior.
Adds missing fuels Adds missing furnace recipes (FS #304) Fixes some recipes (FS #305) Adds current 1.5 weekly snapshot blocks and items. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1215 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -48,6 +48,7 @@ Stick, 4 = Planks, 2:2, 2:3
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Torch, 4 = Stick, 1:2 | Coal, 1:1
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Torch, 4 = Stick, 1:2 | Coal, 1:1
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Workbench = Planks, 1:1, 1:2, 2:1, 2:2
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Workbench = Planks, 1:1, 1:2, 2:1, 2:2
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Chest = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Chest = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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TrappedChest = TripWireHook, 1:1 | Chest, 2:1
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EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
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@ -63,6 +64,9 @@ GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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QuartzBlock = NetherQuartz, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
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NetherBrick = netherbrickitem, 1:1, 1:2, 2:1, 2:2
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Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
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Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
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Wool = String, 1:1, 1:2, 2:1, 2:2
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Wool = String, 1:1, 1:2, 2:1, 2:2
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TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
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TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
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@ -75,6 +79,7 @@ CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1
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BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
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BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
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StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
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StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
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NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
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NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
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snow, 6 = SnowBlock, 1:1, 2:1, 3:1
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# Stairs:
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# Stairs:
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WoodStairs, 4 = Planks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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WoodStairs, 4 = Planks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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@ -86,8 +91,7 @@ BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
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quartzstairs, 4 = Quartzblock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
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SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
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SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
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ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
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ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
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BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
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BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
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@ -215,6 +219,8 @@ CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3
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Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
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Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
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PoweredMinecart = Minecart, * | Furnace, *
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PoweredMinecart = Minecart, * | Furnace, *
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StorageMinecart = Minecart, * | Chest, *
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StorageMinecart = Minecart, * | Chest, *
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TNTMinecart = Minecart, * | TNT, *
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hopperminecart = Minecart, * | Hopper, *
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Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
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Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
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PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
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PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
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DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
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DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
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@ -239,7 +245,11 @@ Lever = Cobblestone, 1:2 | Stick, 1:1
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NoteBlock = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
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NoteBlock = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
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Jukebox = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
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Jukebox = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
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Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
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Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
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Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
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Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
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Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
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Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
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DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | Woodslab, 1:3, 2:3, 3:3
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Hopper = Ironbars, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
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Piston = Planks, 1:1, 2:1, 3:1 | RedstoneDust, 2:2 | Cobblestone, 1:2, 3:2, 1:3, 2:3, 3:3
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Piston = Planks, 1:1, 2:1, 3:1 | RedstoneDust, 2:2 | Cobblestone, 1:2, 3:2, 1:3, 2:3, 3:3
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StickyPiston = Piston, * | SlimeBall, *
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StickyPiston = Piston, * | SlimeBall, *
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RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
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RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
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@ -252,7 +262,7 @@ tripwirehook, 2 = planks, 2:3 | stick, 2:2 | ironbar, 2:1
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#******************************************************#
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#******************************************************#
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# Food
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# Food
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#
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#
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Bowl = Planks, 1:1, 2:2, 3:1
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Bowl, 4 = Planks, 1:1, 2:2, 3:1
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MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
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MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
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Bread = Wheat, 1:1, 2:1, 3:1
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Bread = Wheat, 1:1, 2:1, 3:1
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Sugar = Sugarcane, *
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Sugar = Sugarcane, *
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@ -41,9 +41,13 @@
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4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
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4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
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15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
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15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
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14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
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14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
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153:1 @10000=406:1 #-> 1 Quartz Ore -> 1 Quartz
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12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
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12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
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319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
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319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
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363:1@10000=364:1 #-> 1 Raw Beef -> 1 Cooked Beef (steak)
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365:1@10000=366:1 #-> 1 Raw Chicken -> 1 Cooked Chicken
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337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
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337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
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87:1@10000=405:1 #-> 1 NetherRack -> 1 NetherBrick
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349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
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349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
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17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
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17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
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81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
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81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
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@ -52,6 +56,7 @@
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# Burn baby! Buuurn!
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# Burn baby! Buuurn!
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!263:1 = 80000 #-> 1 Charcoal -> 80 sec
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!263:1 = 80000 #-> 1 Charcoal -> 80 sec
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!42:126:1 = 7500 #-> 1 halfslab -> 7.5 seconds
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!5:1 = 15000 #-> 1 Planks -> 15 sec
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!5:1 = 15000 #-> 1 Planks -> 15 sec
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!280:1 = 5000 #-> 1 Stick -> 5 sec
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!280:1 = 5000 #-> 1 Stick -> 5 sec
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!85:1 = 15000 #-> 1 Fence -> 15 sec
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!85:1 = 15000 #-> 1 Fence -> 15 sec
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@ -62,3 +67,4 @@
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!84:1 = 15000 #-> 1 Jukebox -> 15 sec
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!84:1 = 15000 #-> 1 Jukebox -> 15 sec
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!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
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!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
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!17:1 = 15000 #-> 1 Wood -> 15 sec
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!17:1 = 15000 #-> 1 Wood -> 15 sec
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!6:1 = 5000 #-> 1 Sapling -> 5 sec
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@ -263,6 +263,20 @@ humanhead=144:3
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stevehead=144:3
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stevehead=144:3
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creeperhead=144:4
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creeperhead=144:4
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anvil=145
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anvil=145
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trappedchest=146
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lightweightedpressureplate=147
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heavyweightedpressureplate=148
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inactivecomparator=149
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activecomparator=150
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daylightsensor=151
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redstoneblock=152
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netherquartzore=153
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hopper=154
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quartzblock=155
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quartzstairs=156
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activatorrail=157
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dropper=158
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ironshovel=256
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ironshovel=256
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ironspade=256
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ironspade=256
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ironpickaxe=257
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ironpickaxe=257
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@ -485,7 +499,6 @@ firecharge=385
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bookandquill=386
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bookandquill=386
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writtenbook=387
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writtenbook=387
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emerald=388
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emerald=388
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itemframe=389
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itemframe=389
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flowerpot=390
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flowerpot=390
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carrot=391
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carrot=391
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@ -505,6 +518,11 @@ pumpkinpie=400
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fireworkrocket=401
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fireworkrocket=401
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fireworkstar=402
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fireworkstar=402
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enchantedbook=403
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enchantedbook=403
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comparator=404
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netherbrickitem=405
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netherquartz=406
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tntminecart=407
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hopperminecart=408
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goldrecord=2256
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goldrecord=2256
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greenrecord=2257
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greenrecord=2257
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@ -162,6 +162,19 @@ enum ENUM_BLOCK_ID
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E_BLOCK_POTATOES = 142,
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E_BLOCK_POTATOES = 142,
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E_BLOCK_WOODEN_BUTTON = 143,
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E_BLOCK_WOODEN_BUTTON = 143,
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E_BLOCK_HEAD = 144,
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E_BLOCK_HEAD = 144,
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E_BLOCK_TRAPPED_CHEST = 146,
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E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE = 147,
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E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE = 148,
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E_BLOCK_INACTIVE_COMPARATOR = 149,
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E_BLOCK_ACTIVE_COMPARATOR = 150,
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E_BLOCK_DAYLIGHT_SENSOR = 151,
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E_BLOCK_BLOCK_OF_REDSTONE = 152,
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E_BLOCK_NETHER_QUARTZ_ORE = 153,
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E_BLOCK_HOPPER = 154,
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E_BLOCK_QUARTZ_BLOCK = 155,
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E_BLOCK_ACTIVATOR_RAIL = 157,
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// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
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// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
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// IsValidBlock() depends on this
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// IsValidBlock() depends on this
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@ -453,6 +466,9 @@ enum ENUM_ITEM_ID
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E_ITEM_FIREWORK_ROCKET = 401,
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E_ITEM_FIREWORK_ROCKET = 401,
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E_ITEM_FIREWORK_STAR = 402,
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E_ITEM_FIREWORK_STAR = 402,
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E_ITEM_ENCHANTED_BOOK = 403,
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E_ITEM_ENCHANTED_BOOK = 403,
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E_ITEM_COMPARATOR = 404,
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E_ITEM_NETHER_BRICK = 405,
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E_ITEM_NETHER_QUARTZ = 406,
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// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
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// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
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// IsValidItem() depends on this!
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// IsValidItem() depends on this!
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@ -686,7 +702,7 @@ enum
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E_ENTITY_TYPE_IRON_GOLEM = 99,
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E_ENTITY_TYPE_IRON_GOLEM = 99,
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E_ENTITY_TYPE_VILLAGER = 120,
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E_ENTITY_TYPE_VILLAGER = 120,
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} ;
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} ;
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// tolua_end
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//tolua_end
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