diff --git a/source/cMonsterConfig.cpp b/source/cMonsterConfig.cpp index c37641f2f..43c2ca689 100644 --- a/source/cMonsterConfig.cpp +++ b/source/cMonsterConfig.cpp @@ -4,14 +4,7 @@ #include "cMonsterConfig.h" #include "cMonster.h" #include "../iniFile/iniFile.h" -#include -//#include "../source/cprintf.h" - - - - - -using namespace std; +//#include @@ -19,21 +12,29 @@ using namespace std; struct cMonsterConfig::sAttributesStruct { - string m_name; - float m_SightDistance; - float m_AttackDamage; - float m_AttackRange; - float m_AttackRate; - int m_MaxHealth; + AString m_name; + float m_SightDistance; + float m_AttackDamage; + float m_AttackRange; + float m_AttackRate; + int m_MaxHealth; }; + + + + struct cMonsterConfig::sMonsterConfigState { int TypeCount; - string MonsterTypes; - list< sAttributesStruct > AttributesList; + AString MonsterTypes; + std::list< sAttributesStruct > AttributesList; }; + + + + cMonsterConfig::cMonsterConfig(int TypeC) : m_pState( new sMonsterConfigState ) { @@ -41,64 +42,82 @@ cMonsterConfig::cMonsterConfig(int TypeC) Initialize(); } + + + + cMonsterConfig::~cMonsterConfig() { delete m_pState; } + + + + void cMonsterConfig::Initialize() { sAttributesStruct Attributes; cIniFile SettingsIniFile("settings.ini"); cIniFile MonstersIniFile("monsters.ini"); - if(!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) { - printf("Error: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n"); + if (!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) + { + LOGWARNING("cMonsterConfig: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n"); return; } m_pState->MonsterTypes = SettingsIniFile.GetValue("Monsters","Types",""); - if( m_pState->MonsterTypes.empty() ) { - printf("Error: No Monster types listed in config file, using default attributes \n"); + if ( m_pState->MonsterTypes.empty() ) + { + LOGWARNING("cMonsterConfig: No Monster types listed in config file, using default attributes \n"); return; } AStringVector SplitList = StringSplit(m_pState->MonsterTypes,","); - for(unsigned int i = 0; i < SplitList.size(); ++i) { - if(!SplitList[i].empty()) { - printf("Getting Attributes for: %s \n",SplitList[i].c_str()); + for (unsigned int i = 0; i < SplitList.size(); ++i) + { + if (!SplitList[i].empty()) + { Attributes.m_name = SplitList[i].c_str(); - Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackDamage",0); - printf("Got AttackDamage: %3.3f \n",Attributes.m_AttackDamage); - Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRange",0); - printf("Got AttackRange: %3.3f \n",Attributes.m_AttackRange); - Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"SightDistance",0); - printf("Got SightDistance: %3.3f \n",Attributes.m_SightDistance); - Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRate",0); - printf("Got AttackRate: %3.3f \n",Attributes.m_AttackRate); - Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(),"MaxHealth",0); - printf("Got MaxHealth: %d \n",Attributes.m_MaxHealth); + Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackDamage", 0); + Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRange", 0); + Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "SightDistance", 0); + Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRate", 0); + Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(), "MaxHealth", 0); m_pState->AttributesList.push_front(Attributes); } - } - + } // for i - SplitList[] } + + + + void cMonsterConfig::AssignAttributes(cMonster *m, const char* n) { - list::iterator itr; - for(itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) { - if(itr->m_name.compare(n) == 0) { - //printf("found my attribs: %s :\n",itr->m_name.c_str()); - m->SetAttackDamage(itr->m_AttackDamage); - m->SetAttackRange(itr->m_AttackRange); + std::list::const_iterator itr; + for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) + { + if(itr->m_name.compare(n) == 0) + { + m->SetAttackDamage (itr->m_AttackDamage); + m->SetAttackRange (itr->m_AttackRange); m->SetSightDistance(itr->m_SightDistance); - m->SetAttackRate((int)itr->m_AttackRate); - m->SetMaxHealth((int)itr->m_MaxHealth); + m->SetAttackRate ((int)itr->m_AttackRate); + m->SetMaxHealth ((int)itr->m_MaxHealth); } - } + } // for itr - m_pState->AttributesList[] } + + + + cMonsterConfig *cMonsterConfig::Get() { return this; } + + + +