Fix for Rev 814, the correct cPlayer object is actually sent into the callbacks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@816 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -839,7 +839,7 @@ void cClientHandle::HandleUpdateSign(
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)
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{
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cWorld * World = m_Player->GetWorld();
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World->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
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World->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, m_Player);
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}
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