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Lapis gets generated (thanks, Fordship)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@463 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-04-15 07:37:36 +00:00
parent ae3fa2b622
commit 60b5f4b66b

View File

@ -60,6 +60,10 @@ const int MAX_HEIGHT_DIAMOND = 16;
const int NUM_NESTS_DIAMOND = 6;
const int NEST_SIZE_DIAMOND = 5;
const int MAX_HEIGHT_LAPIS = 16;
const int NUM_NESTS_LAPIS = 6;
const int NEST_SIZE_LAPIS = 5;
@ -321,6 +325,7 @@ void cWorldGenerator::GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ,
GenerateOre(E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, a_BlockData);
GenerateOre(E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, a_BlockData);
GenerateOre(E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, a_BlockData);
GenerateOre(E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, a_BlockData);
}