Players toss a little further
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@ -1182,7 +1182,7 @@ void cPlayer::TossItem(
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double vX = 0, vY = 0, vZ = 0;
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double vX = 0, vY = 0, vZ = 0;
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EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
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EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
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vY = -vY * 2 + 1.f;
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vY = -vY * 2 + 1.f;
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 2, vY * 2, vZ * 2);
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY() + 1.6f, GetPosZ(), vX * 3, vY * 3, vZ * 3);
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}
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}
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