Added doxy-comments
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@ -194,12 +194,14 @@ public:
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/** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */
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/** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */
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void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export
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void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export
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void SetSpeed(const Vector3d & a_Speed);
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/** Sets the speed of the player and moves them in the given speed. */
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virtual void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
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void SetSpeed (const Vector3d & a_Speed);
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virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
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virtual void SetSpeedX(double a_SpeedX) override;
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virtual void SetSpeedY(double a_SpeedY) override;
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/** Sets the speed for the X, Y or Z axis */
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virtual void SetSpeedZ(double a_SpeedZ) override;
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virtual void SetSpeedX (double a_SpeedX) override;
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virtual void SetSpeedY (double a_SpeedY) override;
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virtual void SetSpeedZ (double a_SpeedZ) override;
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/** Tries to move to a new position, with attachment-related checks (y == -999) */
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/** Tries to move to a new position, with attachment-related checks (y == -999) */
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void MoveTo(const Vector3d & a_NewPos); // tolua_export
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void MoveTo(const Vector3d & a_NewPos); // tolua_export
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