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Added doxy-comments

This commit is contained in:
STRWarrior 2014-05-22 17:10:35 +02:00
parent 592a0b6147
commit 5e90976cd9

View File

@ -194,12 +194,14 @@ public:
/** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */
void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export
void SetSpeed(const Vector3d & a_Speed);
virtual void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
virtual void SetSpeedX(double a_SpeedX) override;
virtual void SetSpeedY(double a_SpeedY) override;
virtual void SetSpeedZ(double a_SpeedZ) override;
/** Sets the speed of the player and moves them in the given speed. */
void SetSpeed (const Vector3d & a_Speed);
virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;
/** Sets the speed for the X, Y or Z axis */
virtual void SetSpeedX (double a_SpeedX) override;
virtual void SetSpeedY (double a_SpeedY) override;
virtual void SetSpeedZ (double a_SpeedZ) override;
/** Tries to move to a new position, with attachment-related checks (y == -999) */
void MoveTo(const Vector3d & a_NewPos); // tolua_export