Merge pull request #1267 from mc-server/RoofedForest
Added RoofedForest trees.
This commit is contained in:
commit
5a1f9e5044
@ -218,7 +218,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
case biRoofedForest:
|
|
||||||
case biColdTaiga:
|
case biColdTaiga:
|
||||||
case biColdTaigaHills:
|
case biColdTaigaHills:
|
||||||
case biMegaTaiga:
|
case biMegaTaiga:
|
||||||
@ -238,7 +237,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
case biIcePlainsSpikes:
|
case biIcePlainsSpikes:
|
||||||
case biJungleM:
|
case biJungleM:
|
||||||
case biJungleEdgeM:
|
case biJungleEdgeM:
|
||||||
case biRoofedForestM:
|
|
||||||
case biColdTaigaM:
|
case biColdTaigaM:
|
||||||
case biMegaSpruceTaiga:
|
case biMegaSpruceTaiga:
|
||||||
case biMegaSpruceTaigaHills:
|
case biMegaSpruceTaigaHills:
|
||||||
@ -254,6 +252,13 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case biRoofedForest:
|
||||||
|
case biRoofedForestM:
|
||||||
|
{
|
||||||
|
GetDarkoakTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
case biDesert:
|
case biDesert:
|
||||||
case biDesertHills:
|
case biDesertHills:
|
||||||
case biRiver:
|
case biRiver:
|
||||||
@ -407,7 +412,60 @@ void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noi
|
|||||||
|
|
||||||
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
|
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
|
||||||
{
|
{
|
||||||
// TODO
|
// Pick a height
|
||||||
|
int Height = 5 + (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY, a_BlockZ + 32 * a_Seq) / 11) % 4;
|
||||||
|
|
||||||
|
// Create the trunk
|
||||||
|
for (int i = 0; i < Height; i++)
|
||||||
|
{
|
||||||
|
a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||||
|
a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ, E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||||
|
a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ + 1, E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||||
|
a_LogBlocks.push_back(sSetBlock(a_BlockX + 1, a_BlockY + i, a_BlockZ + 1, E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create branches
|
||||||
|
for (int i = 0; i < 3; i++)
|
||||||
|
{
|
||||||
|
int x = (a_Noise.IntNoise3DInt(a_BlockX + 32 * a_Seq, a_BlockY * i, a_BlockZ + 32 * a_Seq) % 3) - 1;
|
||||||
|
int z = (a_Noise.IntNoise3DInt(a_BlockX - 32 * a_Seq, a_BlockY * i, a_BlockZ - 32 * a_Seq) % 3) - 1;
|
||||||
|
|
||||||
|
// The branches would end up in the trunk.
|
||||||
|
if ((x >= a_BlockX) && (x <= a_BlockX + 1) && (z >= a_BlockZ) && (z <= a_BlockZ + 1))
|
||||||
|
{
|
||||||
|
NOISE_DATATYPE Val1 = a_Noise.IntNoise2D(x, z);
|
||||||
|
if (Val1 < 0)
|
||||||
|
{
|
||||||
|
x = a_BlockX + ((Val1 < -0.5) ? -1 : 3);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
z = a_BlockZ + ((Val1 < 0.5) ? -1 : 3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int y = Height - (a_Noise.IntNoise3DInt(a_BlockX + x, a_BlockY * i, a_BlockZ - z) % (Height - (Height / 4)));
|
||||||
|
|
||||||
|
for (int Y = y; Y < Height; Y++)
|
||||||
|
{
|
||||||
|
a_LogBlocks.push_back(sSetBlock(a_BlockX + x, a_BlockY + Y, a_BlockZ + z, E_BLOCK_NEW_LOG, E_META_NEW_LOG_DARK_OAK_WOOD));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int hei = a_BlockY + Height - 2;
|
||||||
|
|
||||||
|
// The lower two leaves layers are BigO4 with log in the middle and possibly corners:
|
||||||
|
for (int i = 0; i < 2; i++)
|
||||||
|
{
|
||||||
|
PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO4, ARRAYCOUNT(BigO4), E_BLOCK_NEW_LEAVES, E_META_NEW_LEAVES_DARK_OAK_WOOD);
|
||||||
|
PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_NEW_LEAVES, E_META_NEW_LEAVES_DARK_OAK_WOOD);
|
||||||
|
hei++;
|
||||||
|
} // for i < 2
|
||||||
|
|
||||||
|
// The top leaves layer is a BigO3 with leaves in the middle and possibly corners:
|
||||||
|
PushCoordBlocks(a_BlockX, hei, a_BlockZ, a_OtherBlocks, BigO3, ARRAYCOUNT(BigO3), E_BLOCK_NEW_LEAVES, E_META_NEW_LEAVES_DARK_OAK_WOOD);
|
||||||
|
PushCornerBlocks(a_BlockX, hei, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 3, E_BLOCK_NEW_LEAVES, E_META_NEW_LEAVES_DARK_OAK_WOOD);
|
||||||
|
a_OtherBlocks.push_back(sSetBlock(a_BlockX, hei, a_BlockZ, E_BLOCK_NEW_LEAVES, E_META_NEW_LEAVES_DARK_OAK_WOOD));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user