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Fixed FS #243, server crash after restart. The blockhandler table and the itemhandler table weren't properly re-initialized.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@830 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-09-04 15:07:08 +00:00
parent c2288fce98
commit 58b1b3160d
3 changed files with 239 additions and 115 deletions

View File

@ -40,22 +40,37 @@
#include "BlockOre.h"
#include "BlockNote.h"
bool cBlockHandler::m_HandlerInitialized = false;
cBlockHandler *cBlockHandler::m_BlockHandler[256];
cBlockHandler *cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockID)
{
if(!m_HandlerInitialized)
{ //We have to initialize
if (!m_HandlerInitialized)
{
//We have to initialize
memset(m_BlockHandler, 0, sizeof(m_BlockHandler));
m_HandlerInitialized = true;
}
if(m_BlockHandler[a_BlockID])
if (m_BlockHandler[a_BlockID] != NULL)
{
return m_BlockHandler[a_BlockID];
}
return m_BlockHandler[a_BlockID] = CreateBlockHandler(a_BlockID);
}
cBlockHandler *cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockID)
{
switch(a_BlockID)
@ -167,32 +182,56 @@ cBlockHandler *cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockID)
}
}
void cBlockHandler::Deinit()
{
for(int i = 0; i < 256; i++)
{
delete m_BlockHandler[i];
}
m_HandlerInitialized = false;
}
cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockID)
{
m_BlockID = a_BlockID;
}
void cBlockHandler::OnUpdate(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
}
void cBlockHandler::OnPlacedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z, int a_Dir)
{
}
void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_X, int a_Y, int a_Z)
{
}
void cBlockHandler::OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_Dir)
{
//Notify the neighbors
@ -204,6 +243,10 @@ void cBlockHandler::OnPlaced(cWorld *a_World, int a_X, int a_Y, int a_Z, int a_D
NeighborChanged(a_World, a_X, a_Y, a_Z + 1);
}
void cBlockHandler::OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
//Notify the neighbors
@ -215,47 +258,80 @@ void cBlockHandler::OnDestroyed(cWorld *a_World, int a_X, int a_Y, int a_Z)
NeighborChanged(a_World, a_X, a_Y, a_Z + 1);
}
void cBlockHandler::NeighborChanged(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
GetBlockHandler(a_World->GetBlock(a_X, a_Y, a_Z))->OnNeighborChanged(a_World, a_X, a_Y, a_Z);
}
void cBlockHandler::OnNeighborChanged(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
}
void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z)
{
}
void cBlockHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z)
{
}
void cBlockHandler::PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir)
{
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, a_BlockMeta);
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
}
char cBlockHandler::GetDropCount()
{
return 1;
}
int cBlockHandler::GetDropID()
{
return m_BlockID;
}
NIBBLETYPE cBlockHandler::GetDropMeta(NIBBLETYPE a_BlockMeta)
{
return a_BlockMeta; //This keeps most textures. The few other blocks have to override this
}
void cBlockHandler::DropBlock(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
cItems Drops;
@ -269,47 +345,87 @@ void cBlockHandler::DropBlock(cWorld *a_World, int a_X, int a_Y, int a_Z)
}
}
bool cBlockHandler::CanBePlacedAt(cWorld *a_World, int a_X, int a_Y, int a_Z, char a_Dir)
{
return CanBeAt(a_World, a_X, a_Y, a_Z);
}
bool cBlockHandler::CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z)
{
return true;
}
bool cBlockHandler::IsUseable()
{
return false;
}
bool cBlockHandler::IsClickedThrough()
{
return false;
}
bool cBlockHandler::IgnoreBuildCollision()
{
return m_BlockID == E_BLOCK_AIR;
}
bool cBlockHandler::NeedsRandomTicks()
{
return false;
}
bool cBlockHandler::AllowBlockOnTop()
{
return true;
}
bool cBlockHandler::CanBePlacedOnSide()
{
return true;
}
bool cBlockHandler::DropOnUnsuitable()
{
return true;
}

View File

@ -580,15 +580,22 @@ void cChunk::TickBlocks(MTRand & a_TickRandom)
default:
{
cBlockHandler *Handler = BlockHandler(ID);
if(Handler->NeedsRandomTicks())
Handler->OnUpdate(m_World, m_BlockTickX + m_PosX*Width, m_BlockTickY, m_BlockTickZ + m_PosZ*Width);
cBlockHandler * Handler = BlockHandler(ID);
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
if (Handler->NeedsRandomTicks())
{
Handler->OnUpdate(m_World, m_BlockTickX + m_PosX * Width, m_BlockTickY, m_BlockTickZ + m_PosZ * Width);
}
break;
}
}
}
}
void cChunk::TickMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, int a_BlockIdx, BLOCKTYPE a_BlockType, MTRand & a_TickRandom)
{
NIBBLETYPE Meta = GetMeta(a_BlockIdx);

View File

@ -179,6 +179,7 @@ void cItemHandler::Deinit()
{
delete m_ItemHandler[i];
}
m_HandlerInitialized = false;
}