diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 35d50a861..7530c3857 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2350,6 +2350,32 @@ end; ]], }, -- HOOK_CRAFTING_NO_RECIPE + HOOK_DISCONNECT = + { + CalledWhen = "A player has explicitly disconnected.", + DefaultFnName = "OnDisconnect", -- also used as pagename + Desc = [[ + This hook is called when a client sends the disconnect packet and is about to be disconnected from + the server.
++ Note that this callback is not called if the client drops the connection or is kicked by the + server.
++ FIXME: There is no callback for "client destroying" that would be called in all circumstances.
+ ]], + Params = + { + { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has disconnected" }, + { Name = "Reason", Type = "string", Notes = "The reason that the client has sent in the disconnect packet" }, + }, + Returns = [[ + If the function returns false or no value, MCServer calls other plugins' callbacks for this event + and finally broadcasts a disconnect message to the player's world. If the function returns true, no + other plugins are called for this event and the disconnect message is not broadcast. In either case, + the player is disconnected. + ]], + }, -- HOOK_DISCONNECT + }, -- Hooks[]