cBlockArea: Fixed writing full-height areas.
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@ -349,10 +349,10 @@ bool cBlockArea::Write(cWorld * a_World, int a_MinBlockX, int a_MinBlockY, int a
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LOGWARNING("%s: MinBlockY less than zero, adjusting to zero", __FUNCTION__);
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a_MinBlockY = 0;
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}
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else if (a_MinBlockY >= cChunkDef::Height - m_SizeY)
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else if (a_MinBlockY > cChunkDef::Height - m_SizeY)
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{
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LOGWARNING("%s: MinBlockY + m_SizeY more than chunk height, adjusting to chunk height", __FUNCTION__);
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a_MinBlockY = cChunkDef::Height - m_SizeY - 1;
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a_MinBlockY = cChunkDef::Height - m_SizeY;
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}
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return a_World->WriteBlockArea(*this, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes);
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